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How would I go about coding this ability?
Petrification - Moves that cause poisoning cause paralysis instead. No Toxic equivalent.
Any help is appreciated, but no one has to.
I wouldnt mind that myself.
My name is Austin, and my preferred Trainer class is Dragon Tamer (this is about to make sense quickly). My favorite Pokemon from Gen 1-3 are Dragonite, Kingdra, and Flygon in Generation order.
I have a question. I am trying to use index number 254 to put Wyrdeer in my Pokemon Emerald ROM Hack. But the ROM keeps crashing. Is there a way around this or not?
A new ability concept, kind of similar to Mutate but has its own differentiations enough to warrant a new code.
Cloned Weapon - Mewtwo changes its form based on what it uses in battle.
Physical moves - Changes into Mega Mewtwo X and gains an Iron Fist-like boost to all physical moves.
Special...
Having played this a bit, I can answer. Yes, but not only 6 in battle. Its more 6 Pokemon for Red, 6 Pokemon for Leaf, since you can only play as one at a time but the one you dont play as acts as a follower.
I am planning a game where the player joins Team Rocket and obtains a uniform for the team, setting their outfit to 1.
I want to make two things only accessible to this outfit: stealing Pokemon from NPC Trainers, and jumping up ledges that you normally can only jump down.
Any help is...
I want to code this ability, but I have no clue how to go about it. Ability concept will be down below.
Stun Lock - On switch-in, the holder paralyzes and confuses all adjacent Pokemon. Pokemon in reach of the ability are also trapped.
It is basically supposed to be a unique clone of...
I am trying to implement a new Apricorn ball, and this is the code I got.
Does it look right, or did I do something wrong?
Tell me if I got it right or not.
BallHandlers::ModifyCatchRate.add(:GLIMMERBALL,proc { |ball,catchRate,battle,battler,ultraBeast|
catchRate *= 3.5 if battler.isShiny...
I am planning a Feudal Era prequel to Red/Blue/Yellow in the vein of one of the new announcements, and I wanted to remake the Poke Balls in the style of *this, but I may need graphic help.
*By this, I mean the Poke Ball seen in said announcement:
It would be nice if you could help.
Decided to run with the first one.
As for a new idea, Spatial Warp is my concept for Palkia. It would work like Teleport does as of LGPE and SWSH, except triggering after Palkia is hit.
Palkia switches places with a party Pokémon in waiting, if any, by warping space around itself to make a...