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Recent content by BlutwoAnimations

  1. BlutwoAnimations

    [Showcase] I remade a DIFFERENT galaxy far far away...

    IDK what to say other than I worked rather hard on this and hope you enjoy. If i were to do more, what series do you think mend well to crossover? looking for more ideas outside my own scope.
  2. BlutwoAnimations

    [Showcase] Project PC-VM, part 2 at last

    for those unaware, project PC-VM stands for Pokémon Cutscenes - Visually Remastered, which i have spent the last year and a half teaching myself animation, from models to scenery to create what pokemon would not. after the success of BW's plasma castle, ive been working on this: this is the...
  3. BlutwoAnimations

    [Talk] Proper Shiny Pokemon

    So here are the inverted reshiram and Zekrom. not sure what to think.
  4. BlutwoAnimations

    [Talk] Proper Shiny Pokemon

    Recently while working on remastering my latest Pokémon project for my channel I stumbled on this color scheme for groudon: why it wasn't used is beyond me, trading it for what people say is gold, but looks like puke green and sulfur to me. What other Pokémon got the short end of the stick on...
  5. BlutwoAnimations

    [Showcase] Pokémon Generations ...Continued

    My goal is to continue where pokemon Generations left off. any memorable moment and all cutscenes from all generations. Join my YT and put your comments there, cause apparently this can be seen by 200 people in a week, but my YT just collects cobwebs instead of comments... and it gives me PP to...
  6. BlutwoAnimations

    [Showcase] Adding WEIGHT back into Pokémon

    Back in Black and White, when dinos roamed the earth, and sprites were given constant animation, we had weight when a pokemon was sent out, a little cloud of dust and camera shake determined by weight. Now, we have nothing. When PRIMAL GROUDON (this is for steelix cause he needs the recognition)...
  7. BlutwoAnimations

    [Showcase] Pokémon Visually Remastered

    Blender, I threw that together in an afternoon (half of which was rendering you know how that goes) for the post. the stance is basically the one from PBR. I decided to specialize in particle nodes and haven't been disappointed yet.
  8. BlutwoAnimations

    [Showcase] Pokémon Visually Remastered

    I've spent quarantine learning 3d animation, modeling, rigging, you name it, to create this series in my spare time, which has two aspects. the first is to remake Pokémon move animations to look more accurate to the anime, and second is to remake the cutscenes in the main line games. this year...
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