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Recent content by buggford

  1. buggford

    Gold hack: Gauntlet Gold

    All evolve via level up (at 40). Unfortunately Houndour is still in Kanto-only. One of the experiments here was trying to make the game more difficult without changing any encounter tables. So all wild Pokemon will be the same as in vanilla Gold. Hope you have some fun with it! Nuzlocking...
  2. buggford

    Blue hack: Pokémon Baby Blue: the Gen 1 Littlelocke

    Lemonade is on sale in Fuchsia City. Only then can you get into Saffron.
  3. buggford

    Gold hack: Gauntlet Gold

    How hard can you make a vanilla Pokemon game? Trashlockes are usually the answer to that question, keeping vanilla enemies unchanged while forcing the player to use low-tier encounters. But what if you want to raise difficulty without changing trainers OR wild Pokemon availability? Gauntlet...
  4. buggford

    Blue hack: Pokémon Baby Blue: the Gen 1 Littlelocke

    Glad you enjoyed it! Yep, it's surprising how many unevolved guys can perform well in the E4. Badge boost helps a lot too.
  5. buggford

    Pokémon Spinoff: Pokemon Stadium: Enhanced Rentals

    I would LOVE to hack Stadium 2 but I can’t figure out how. There are no editing tools, and seemingly very little research into offsets. So for now it’s just a dream.
  6. buggford

    Blue hack: Blue Kaizo 101

    This is a simple edit of the classic ROM Hack Blue Kaizo, reducing the levels of the Elite Four and Champion. All of the Elite Four's Pokemon are now at level 101 (down from 115 in the original). The aim is to make the Elite Four more viable for hardcore nuzlocking (i.e. without using items...
  7. buggford

    Blue hack: Pokémon Baby Blue: the Gen 1 Littlelocke

    PSA: If you patch to a ROM with impossible evos enabled, weird things will happen (like encounters evolving into Slowbro before the first gym). Please patch to a clean Blue ROM.
  8. buggford

    Blue hack: Pokémon Baby Blue: the Gen 1 Littlelocke

    It is absolutely possible. I beat the Elite Four deathless on a playtest.
  9. buggford

    Blue hack: Pokémon Baby Blue: the Gen 1 Littlelocke

    I have released a new patch (23 May) with minor updates. - some trainer placement fixed. - porygon learnset edited.
  10. buggford

    Pokémon Spinoff: Pokemon Stadium: Enhanced Rentals

    Hi, not certain what's going wrong. I used Marc Robledo rom patcher if that helps. You also need to patch the BPS to a USA version. Unfortunately I can't really help you beyond that... Good luck.
  11. buggford

    Pokémon Spinoff: Pokemon Stadium: Enhanced Rentals

    Glad to hear I wasn't the only one haha. I'd love to do a Stadium 2 hack, but that will be more difficult due to lack of editing tools for that game. We'll see...
  12. buggford

    Pokémon Spinoff: Pokemon Stadium: Enhanced Rentals

    As a kid, Pokemon Stadium gave me hundreds of hours of fun… and pain and suffering. See, I was never able to beat it, because I didn’t own the transfer pak. As a casual player, the rental Pokemon just weren’t good enough. That was my inspiration for this hack, which improves the available...
  13. buggford

    Red hack: Pokémon Red - Battle Factory

    Hi. I'm a big fan of this hack. I have a question, in case the dev is still active. Did you change trainer AI classes, and if so what AI classes did you prioritise? I noticed trainers would switch out more than usual. Sometimes it seemed like Agatha AI (or female cooltrainer AI?), minus the...
  14. buggford

    Blue hack: Pokémon Baby Blue: the Gen 1 Littlelocke

    Just a heads up for anyone playing this game. I have released a significant update. If you're playing it, please use the new patch (18 Feb) in the linked Google Drive folder. This version: -fixes route 23 -rebalances difficulty (somewhat nerfing the currently dominant sleep strats) -slightly...
  15. buggford

    Blue hack: Pokémon Baby Blue: the Gen 1 Littlelocke

    I can look into enforcing the level caps. I thought keeping it as a self-enforced thing might help casuals play how they want. But then again, the game is designed for nuzlocking... Badge boost glitch is present yes, but not AS abusable because all stat-boosting moves have been reduced to 1pp...
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