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Recent content by Clyd397

  1. Clyd397

    [Essentials Tutorial] Handling Trade Evolutions with an Item

    I am sure there is a better way to do it, but all I did was make another evolution method the same way and called it StoneHoldItem2. So this way Clamperl has both evolution types, with say StoneHoldItem for Huntail's and StoneHoldItem2 for Gorebyss. So to compare the two is just like this in...
  2. Clyd397

    [Essentials Tutorial] Handling Trade Evolutions with an Item

    Okay, I had a realization that this probably wouldn't work as I expected for Clamperl and unfortunately that's the case. Even if they have the right items for their normal evolution, they both evolve into the species defined first in the pokemon.txt file. I will try and figure out a solution to...
  3. Clyd397

    [Essentials Tutorial] Handling Trade Evolutions with an Item

    Clamperl should work in the same way, but have a separate entry for both paths, so one pairing for the deep sea scale and one for the deep sea tooth for Gorebyss and Huntail respectively. So whichever item Clamperl is holding when you use the stone (or respective item you have made) should still...
  4. Clyd397

    [Essentials Tutorial] Handling Trade Evolutions with an Item

    Yeah, that definitely makes it a lot easier to read and add to for new Pokémon, thanks! I don't think I would have ever thought of the pairs solution.
  5. Clyd397

    [Essentials Tutorial] Handling Trade Evolutions with an Item

    Before I begin, this is my first post so I hope everything shows up correctly. I will bold any of the text from my final txt files to try and clear things up. So I have been working on my own fan game and wanted to have a new way to deal with trade evolutions as trade doesn't really work with...
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