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Recent content by darkprince909

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    Simple Questions (PLEASE USE THE SEARCH BUTTON BEFORE ASKING)

    Well it's been a couple days and I never got an answer, so I'll ask again. I was able to figure out how to split up the footprints (it was pretty simple since the deep sand and beach sand used different tiles. Just recolored one set.) but both block types use the same tiles for the bike trail...
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    Simple Questions (PLEASE USE THE SEARCH BUTTON BEFORE ASKING)

    On US Ruby, is it possible to change which palette is called by behavior byte 06 (the sand you can find wild Pokemon in in the desert) without changing it for behavior 21 (used for normal sand and beaches)? I'd imagine I would just have to find the pointer within 06'a routine and change it to...
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    Simple Questions (PLEASE USE THE SEARCH BUTTON BEFORE ASKING)

    Is there any way to modify blocksets 14 and 55 in Ruby? Any time I try to make changes to those blocksets, when I change maps and come back, the changes are reverted back to what was originally there. 14 has a bunch of unused tiles for the Poke Centers and Marts, and 55 isn't used at all, though...
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    Simple Questions (PLEASE USE THE SEARCH BUTTON BEFORE ASKING)

    So I just change Map Offset and Border Offset, right? I don't touch map footer, and it will make a new footer for me without affecting the other linked maps?
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    Simple Questions (PLEASE USE THE SEARCH BUTTON BEFORE ASKING)

    Well in the interest of learning, how would I go about doing it the hard way (repointing the data)? What all data would I need to repoint?
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    Simple Questions (PLEASE USE THE SEARCH BUTTON BEFORE ASKING)

    I have a new question, and I'd like to re-ask one that didn't get answered. New Question: How do I de-link the houses that are linked together in Ruby? For example, maps 2.0 and 6.7 (among several others) are linked, and any tile changes on one are automatically done to the other. I'd rather...
  7. D

    Simple Questions (PLEASE USE THE SEARCH BUTTON BEFORE ASKING)

    For the DNS warp arrow glitch, I was able to trace back to a table that appears to be used by the warps' function to call the right arrow graphic. I changed a few of the pointers and checked, and the warps would call up other graphics from those pointers. I have no clue how to find the function...
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    Tool: DNS - Day, Night and Seasons

    Two quick questions: A) Has anyone found out how to fix the warp arrow glitch, where palettes 0, 1, 4, and 5 get kicked off the DNS until the map reloads if you step next to a warp with the blinking arrow? I'm on Ruby, but I would take any information about a fix for any of the roms. Edit: In...
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    Simple Questions (PLEASE USE THE SEARCH BUTTON BEFORE ASKING)

    The thing is, I *don't* want to go between C and 3C in this case, but it happens anyway. I need to stop the player from being able to walk off the side of the ship or into the cabin and resetting back to the lower level.
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    Simple Questions (PLEASE USE THE SEARCH BUTTON BEFORE ASKING)

    Damn, I was really hoping I could keep my hack's gyms under wraps until the beta's release, but I found a problem with the movement permissions in this one that might necessitate a redesign, and I've already put a LOT of work into this gym.
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    Simple Questions (PLEASE USE THE SEARCH BUTTON BEFORE ASKING)

    I know I'm asking a lot of questions lately. Sorry -_-. At least I'm not asking the same question over and over. I followed this tutorial: https://pokemonhackersonline.com/showthread.php?p=123176 for changing the battle backgrounds. However, it was written for Firered, not Ruby, and there are 3...
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    Quick Research & Development Thread

    I'm pretty sure that functionality is built into AdvanceMap 1.92. I did that a couple weeks ago on my Ruby hack. Maybe it's different between RSE and FRLG, though. I'm not sure, and I'm at school so I can't check right now. In AM, though, you pull up the world map editor, and on the right...
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    Simple Questions (PLEASE USE THE SEARCH BUTTON BEFORE ASKING)

    I'm looking through that thread (by LC, you meant Liquid Crystal, right?) trying to find mention of this glitch. If you know where the post is, could you post a link? I don't want to have to sift through 100+ pages if I can help it.
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    Simple Questions (PLEASE USE THE SEARCH BUTTON BEFORE ASKING)

    Would getting rid of the arrow pop-up get rid of the glitch? And where would I start looking for the asm for these warps?
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    Simple Questions (PLEASE USE THE SEARCH BUTTON BEFORE ASKING)

    I found warps to replace the up and down arrow warps, but not the left and right warps. Is there any way to replicate those with a script, perhaps?
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