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Recent content by davidthefat

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    Does anyone actually program their games?

    First of all, I was bored. and second of all, I never got into that whole if statements without it being compared to something else. I know it defaults to true, but I have been so used to that for years now, its a personal thing that is so insignificant that its not even worth arguing about. Yes...
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    Does anyone actually program their games?

    class Pokemon { private: int hp; int MaxHP; bool Poisoned; //Not complete implementation public: Pokemon(); void AddHealth(int Amount); bool isPoisoned(); int getMaxHP(); //Not Complete }; int main() { Pokemon Party[PARTY_MAX]; /* * * *Add code here * * * * */ for(int idkWhatToCallIt = 0...
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    [Java] PoKeNation - a new PoKeMon MORPG

    I personally program robots for my robotics team. Now, in an embedded system with the lack of processing power and memory, you have to try to squeeze every "juice" out of the machine. That is when you go low level and optimize your self.
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    [Java] PoKeNation - a new PoKeMon MORPG

    Me no gusta Java porque its too protective; does not allow low level programming. Me gusta C++.
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    Does anyone actually program their games?

    I can assure you that Nintendo does NOT use C#; C# is owned by Microsoft. Well the similarities between C++ and a lot of languages is the fact that those languages are modelled around C++.
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    Does anyone actually program their games?

    I disagree with C++ being "simple". Its far from it, on the surface, it may look pretty simple, like how you put it, but thats just scratching the surface. There are college classes based on C++ and the various paradigms, methodology, idioms and ect. Now I would not compare Ruby, Python, LUA, or...
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    Unreal Development Kit

    A) No B) No (BTW its C++ not "c+") It has its own scripting language specific for this engine. There is how ever a commercial version that comes with the source code for the actual game, which is programmed in C++. BTW I like your sig, very stimulating
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    [Other Tutorial] C/C++ Resources

    A bunch of Lectures from Stanford about a ton of stuff for free on Youtube: https://www.youtube.com/user/StanfordUniversity#g/p Programming Abstractions: https://www.youtube.com/user/StanfordUniversity#grid/user/FE6E58F856038C69 Programming Methodology...
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    Unreal Development Kit

    I personally will not use it for these reasons: system requirements, I rather spend my time programming in C++, I don't have time in the first place.
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    Does anyone actually program their games?

    I do: Woah, I haven't written a single line of code since Summer... I have been caught up with Football and school, now football season is over for me, this weekend I'll program a simple cannon simulator for AP Physics. I want to try SFML instead of SDL this time, obviously rendering with...
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    Unreal Development Kit

    https://www.udk.com/ I suggest all of you to check it out, its free for non-commercial use, which means you can't sell any of your games unless you get a license. It uses a proprietary scripting language called UnrealScript. It is a modern development kit used by professionals in the gaming...
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    Stealing

    Stealing is no-no. Stealing is stealing. Is it more "right" to steal from a billionaire than a bum on the street? No, stealing is stealing. Is it "right" to murder an evil dictator like Kim Jung Il because every one hates him? No, murder is murder. Yes, it will do the world a favor, but still...
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    Why?

    Why do you guys do this? Do you do it for fun? Do you want to do it as a career? Why do you guys develop fan games? What do you want to gain from the whole process? What are you going to do with the experience and knowledge gained from the whole ordeal?
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    Medievale MMo [Debate]

    A very accurate physics based projectile system. Including wind, Kinetic/Potential energy.
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    Pokémon: Forces 3D MMO (WIP)

    What goes around comes around, that is why the flaming ensued.
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