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Recent content by eatthepear

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    Simple Modifications Directory

    In V2, there's a bug where selecting half your party for the battle frontier results in some buggy text appearing in the bottom right. The fix to this is in the function "CreateCancelConfirmWindows". We need to replace cancelWindowId = AddWindow(&sMultiCancelButtonWindowTemplate)...
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    Simple Modifications Directory

    You can add a label to the top of the nicknaming screen by editing "gText_MoveOkBack" in src/strings.c For example, you can set it to "{DPAD_NONE}Move {A_BUTTON}Ok {B_BUTTON}Back {R_BUTTON}Change case"
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    Emerald hack: Pokémon Battle Labyrinth

    I'm very impressed! Hope you enjoyed your time!
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    Emerald hack: Pokémon Battle Labyrinth

    Hey there! I really appreciate the feedback; it's really helpful for me as a developer to hear other ideas and different takes on features in the game! Even more variable settings could be an option. Because this is a decomp hack, adding menus and the like is actually incredibly simple. It's...
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    Emerald hack: Pokémon Battle Labyrinth

    Thanks Jaizu, appreciate it!
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    Emerald hack: Pokémon Battle Labyrinth

    A new version has been released: 1.3.0 offers up to Zone 25 and many, many balance changes! Unfortunately old save files are NOT compatible.
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    Emerald hack: Pokémon Battle Labyrinth

    Yes, many Pokemon have been buffed. Note however there are also some Pokemon specifically excluded due to balance/overcrowding reasons, including Parasect. You can find puzzle solutions in the documentation folder!
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    Emerald hack: Pokémon Battle Labyrinth

    Apologies, I forgot about this Pokécommunity thread! This hack is not completed, but it can be played up to Zone 20 at the moment. There will eventually be 50 Zones. Feel free to follow up with any more questions if you have them!
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    [Pokeemerald] PokedexPlus in HGSS style UPDATED

    This is amazing, big fan of you work! I did find an issue where only the base form's data is shown, even if the base form is not caught. For example, a caught Alolan Diglett doesn't show any data about Alolan Diglett and instead only shows data for regular Diglett.
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    Soft EXP Level Caps

    I'd like to report a bug in the daycare functionality. In src/daycare.c, cap is never related to sLevelCaps[i] anywhere, so it's by default set to zero. This means every single mon will be affected by the soft level cap on experience for the daycare. This can be easily fixed by adding cap =...
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    Emerald hack: Pokémon Battle Labyrinth

    Thanks! I really like some of these ideas and might use them. I will say that HM moves should be deletable, as I just tested by catching a wild Pikipek with Rock Smash and replacing with TM Protect. Let me know if this problem persists and I'll look into it.
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    Emerald hack: Pokémon Battle Labyrinth

    Pokémon Battle Labyrinth book Story Hello there! You've been invited to participate in an experiment run by Dr. Colress of the Unova region. He has created a specialized simulation for only the strongest of trainers, called the Pokemon Battle Labyrinth! Fight your way through a gauntlet of...
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    Soft EXP Level Caps

    Hey I just wanted to say thanks for implementing this!
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    [Discussion] Do you do challenges in your first run?

    I sometimes do monotypes of ROM hacks I know are difficult, because I want to Nuzlocke them eventually and I need knowledge about the game first (difficulty spikes, tough battles, etc)
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    How many times have any of you restarted a project? What was the reason?

    I restarted my project a couple months ago because I realized it was too ambitious. I realized I actually wanted something much simpler to implement.
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