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Recent content by EddyHg80

  1. EddyHg80

    Emerald hack: Pokemon Emerald Final v7.41 (updated January 18th 2023)

    Hi! How did you manage to spawn Mirage Island every time? I'm really curious and I would like to add it myself to my rom :wink-right-eye:
  2. EddyHg80

    Tool: Awesome Map Editor (AME)

    Hi Diego, I know you're not currently working on this project, I saw you are working really hard on the Emerald disassembly so I was wondering, will you still release this map editor eventually? I know the disassembled rom will open a lot more doors for hacking but I would love to have a cool...
  3. EddyHg80

    No problem man! :D Also there's this thing with xse and emerald: xse considers 00 free space...

    No problem man! :D Also there's this thing with xse and emerald: xse considers 00 free space, which is bad, you should advice to add #freespace 0xff before the dynamic on every script to fix this. There's a fixed version of xse on Gamer2020 github repository so you don't have to do it every time ;)
  4. EddyHg80

    [XSE] Scripting Tutorial

    Hi I just wanted to link you the Emerald flag and var list made by Dizzy Egg! https://www.pokecommunity.com/showthread.php?p=9600980#post9600980 Btw awesome work ;)
  5. EddyHg80

    Just a reminder, since it's saturday and perhaps you have time :)

    Just a reminder, since it's saturday and perhaps you have time :)
  6. EddyHg80

    Code: ASM Resource Thread

    Feature request [EM][FR if you want] A hacked giveitem command combined with showpokepic to achieve this: (I made it with paint.net, it's not something I saw in a hack already) PS. if possible the ideal thing would be that in a script you would only use the normal giveitem, so all the...
  7. EddyHg80

    Its's strange because if I remove the waitstate, the special 0x29 gets called, even though as...

    Its's strange because if I remove the waitstate, the special 0x29 gets called, even though as you said the fly function should end the script before it... Anyway, as you can probably tell, I'm that good in asm and advanced stuff, so if you could provide me that hook it would be wonderful. Thank...
  8. EddyHg80

    Ok so, everything is working beautifully, there's this one last thing I can't figure out: the...

    Ok so, everything is working beautifully, there's this one last thing I can't figure out: the pokemon that is displayed in the animation. the special 0x29 should restore the party but it doesn't, if I remove the waitstate the party gets restored before the animation so the pokemon displayed is...
  9. EddyHg80

    Oh yeah, it works! Thank you! Now, since I want to make an Eon Flute with that, I need to solve...

    Oh yeah, it works! Thank you! Now, since I want to make an Eon Flute with that, I need to solve other 2 problems: make the item use a script (I think this is the worst part, I know there is a way in Fire Red and JPAN engine, didn't find anything for Emerald), and make the animation display a...
  10. EddyHg80

    So, I did something like this: Inserted it in 0xE50000, and in the script I did callasm...

    So, I did something like this: Inserted it in 0xE50000, and in the script I did callasm 0xE50001. The game freeze when the script activates. This should activate the map screen or it's just a preliminary thing to do?
  11. EddyHg80

    Thank you very much for these offsets, but isn't there a way to call the world map screen to...

    Thank you very much for these offsets, but isn't there a way to call the world map screen to choose the location?
  12. EddyHg80

    Hi DizzyEgg, since you are the Emerald guru/master maybe you can help me: I would like to know...

    Hi DizzyEgg, since you are the Emerald guru/master maybe you can help me: I would like to know the offset of the Fly function in Emerald, I mean the function that make the region map show up. I would also know how to change the pokemon shown in the animation after you choose the location where...
  13. EddyHg80

    Tool: GBA Intro Manager

    Not a problem, I already posted those offset on an italian forum, so if anybody needs them, they are here and there. Go work on AME! :P
  14. EddyHg80

    [Other] Emerald Fly function offset

    Hi everyone, I would like to know which is the offset of the Fly function in Emerald, I mean the function that make the region map show up. I would also know how to change the pokemon shown in the animation after you choose the location where you want to fly. In this thread there is the Fire...
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