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How are you doing the Maps sizes? Sliced? For example the bottom part of Route 1 on one map and the top part on another or a whole map for each map file?
I was actually doing LGFR maps for my RMXP project, But I'm still on the process of ripping the tiles, sorting out the copies and putting them together in their categories. I'm still a long long ways to go. I know I downloaded some RMXP maps of Kanto Johto and Hoenn but they were missing tiles...
Thanks it worked. Having more than 5 list makes the list run off the screen. Any way I make the list scroll or that I can reposition the list up a bit?
Im pretty sure they are the same all i did was copy and paste the the "Johto" line after the original. And do I have to set it to a map? I kind of wanted to just add "upgrades" so that the player can view the Dexes of like say Unova without going to Unova (Unova Pokemon appearing at Safari Zone)...
Is there a way I can add more than 2 Regional Dexes? Every time I try to add another dex in setting under DEXNAMES the game treats the third Dex as if it is the National Dex
When I look at the Area section of Pikachu's Pokedex entry I get this
Exception: NameError
Message: undefined local variable or method `mapppos' for #<PokemonNestMapScene:0x89c2368>
PokemonNestAndForm:58:in `pbStartScene'
PokemonNestAndForm:57:in `each'
PokemonNestAndForm:57:in `pbStartScene'...
How do I incorporate that into the Forms sceen of the Pokedex? I had resized the gen 5 back sprites (of all 649 Pokemon) to 288px (300%) to show perspective in the battle scene but of in the Pokedex Form scene they come out like this. I would like to resieze them back to 192 (200%).