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can some one tell me how to make a setflag such as one that would come after a battle, and make some on walk and disapear using hidesprite, still be gone when the game resets? If you use his id as a set flag also, he wont come back if u go in and out of the cave like he would normally, but will...
hey you posted a reply to my problem on someone elses page, and it worked!
kinda...
if you restart the rom he shows back up, and you cant battle him this time..
its getting fustrating
hi can you help me with this problem?
alrite i made this script to where if ya beat him, he turns and exits into a cave hes blocking...
that works.. but when i go into the cave and come out, he reappears.. D:
the setflag 9998 makes another person say something different after this guy is beaten...
alrite i made this script to where if ya beat him, he turns and exits into a cave hes blocking...
that works.. but when i go into the cave and come out, he reappears.. D:
the setflag 9998 makes another person say something different after this guy is beaten and that works fine...
some help on...
ok i made his person id 2000 on am.. do i have to put 0x2000?
anyways... he still comes back! take alook at how i changed script.. tell me if thats rite
#dynamic 0x71A388
#org @start
trainerbattle 0x1 0x163 0x0 @intro @defeat @after
end
#org @after
setflag 0x9998
msgbox @msg 0x2
applymovement...
not quite sure i understand.. will you change my script and repost for me to see what you mean?
wait wait wait... the set flag 9998 is for a different script entirely.. there a guy beside him and after u win that flag makes the guy say something different... so im still stuck!
Help plz
Game: Fire red
Type:script help
Editor:xse
Alrite, I made this script to where if you beat this grunt he turns and dissapears into a cave he's blocking.
I used the hide sprite command and it looks like he goes into the cave, but when i go in and out of the cave,
he reapears in the...