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I know this is an old tutorial, but for some reason. PSS only works with moves that are physical types. (Normal type moves, Fighting type moves, etc.) But gets ignored by Special Types (Grass type moves, Fire type moves, etc.)
Because you jumped to a message directly instead of using msgbox.
#org @t8
=Your party is full.\nPlease deposit one\to make room.
release
end
instead do this:
...
compare 0x800D 0x6
if 0x1 goto @fullParty
...
#org @fullParty
msgbox @t8 0x5
release
end
#org @t8
=Your party is full.\nPlease...
How do you integrate wait key in asm? I tried looping until a button is pressed but I think I got stuck in an infinite loop.
I also tried using waitbutton command from PKSV then callasm this routine but It just sets the var to 0. Also waitbutton only accepts "A" and "B"
Hello, I trying to convert this to Ruby. How will I find the corresponding offsets mentioned above?
(0x806B922 +1)
(0x806B8A6 +1)
0x6B89A
I already found the corresponding one for (0x30030F0).
Update:
Here's the link of my fakemons https://deviantruff.deviantart.com/gallery/64612788/Sierra-Dex
I've been redrawing them.
I hope there's another Alolan Mix Up contest. It's a great way to improve drawing skill.