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Satoshi Ookami

Hi. I'm pokemon fan from Czech Republic. The main reason why I joined PC is ROM hacking. I've always been playing but thanks to PC I can even make my own hack.

Off biography.
Move camera script
#org @start
lockall
special 0x113
applymovement 0x7F @move
waitmovement 0x0
special 0x114
releaseall
end

#org @move
#raw (these can be any movements as long as it comes back to the user)* * = If the camera moves 3 up, then 2 left, then the camera MUST return to it's orignal postion.

EXPLANATION
The special 0x113 and special 0x114 are the most important part of the script. The script is relying on it, so, no special 0x113 or 0x114's, no Move Camera Scripts.

Lockall
This is almost like the command "lock" except it locks every person on the map.

Special 0x113
This makes the player be frozen. And any other people should be as well.

Applymovement 0x7F @move
Applymovement = Applymovement, but the 7F tells the game we are moving the Camera instead of people. The movements are the same as if you were moving people.

Special 0x114
This releases the 'Special 0x113' if this is not present, then you can't move at all

Releaseall
Kinda like 'release' except it releases all people on the map

National Dex in Ruby
writebytetooffset 0x2 0x2026B00
writebytetooffset 0x3 0x2026B01
writebytetooffset 0xDA 0x2024EBE
writebytetooffset 0x67 0x2026A5A

Removing offsets
#remove 0xoffset

It'll remove only the scripts at that offset, so stuff a pointer leads to won't be removed.

#clean 0xoffset

It'll remove the last script you compiled, as long as the offset was a dynamic offset.

#removeall 0xoffset

It'll remove all parts of the script, including stuff from thhe other pointers.

Setmaptile permanent
You need to use the command 'special 0x8E' after the setting the tile.

Anime
Birthday
Aug 10, 1992 (Age: 31)
Location
Abyss of Time, Great Seal
Gender
Male ♂
Also Known As
Ash493
Nature
Calm
Favorite Pokémon
legends Absol,Lucario,Machoke

Signature

ROM hacking FAQ - Read before asking how to play a hack.
ihcX0Ec.png

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