• Our software update is now concluded. You will need to reset your password to log in. In order to do this, you will have to click "Log in" in the top right corner and then "Forgot your password?".
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.

Recent content by SchokoInc

  1. S

    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    Ooooohhhhhhhhhhhh no :D I meant move tutors not the move relearner :D Move tutors are for example the two guys after Mt. Moon who teach Mega Punch and Mega Kick to your Pokémon or the guy who teaches Softboiled :D And I'm pretty sure it isn't type based as not all normal typed pokémon can...
  2. S

    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    Well YAPE only lets me edit level-moves, TM-compatibility and HM-compatibility. How do I edit move-tutor-compatibility? :( And having the regional pokédex going up to 251 is quite important for my hack :) I've also read about it being only a few byte changes several times :)
  3. S

    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    Very quick question :) Is there any way to edit the attacks a pokémon learns through move tutor? E.g. I replace the move-tutor-move for the softboiled-tutor with fire punch (with Hack Mew's Move Tutor Editor) How can I change which pokémon can learn these attacks? Thanks in advance :) (Some...
  4. S

    [Fire Red]: Class Based Trainer Battle Music

    Turns out I was just VEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEERY bad at hex editing sorry :( But well as everything is fine now (and team rocket finally has their own battle theme) i noticed that trainer, gym and champ-battles are silent now (but wild battles still do and i can change their theme with...
  5. S

    Development: Creating New Battle Animations

    Beware that 02 24 7B 3E 08 xxxxxxxxxxxxxxxxxxxx is the code for changing the background colour. Editing the particles colour or even the particles used is possible :) I gave Garuga17 instructions on how to change the stars color in the knock-off-animation before :) Here is a quick summary: 1...
  6. S

    Community Hack [Discussion]

    Well i don't know if there is any "free space" left in the team but i would really like to participate :) I'm not that specialized in mapping though :( but i really like being creative with pokémon/attacks so if pokémon/attacks from other generations or even custom (I'm not that good at spriting...
  7. S

    Development: Creating New Battle Animations

    no problem :D I stumbled across the knock-off animation when i created a dragon tail attack that should also disable the foes item and thought well knock off sure looks like a tail attack :) EDIT.: If you want the star that shows the impact to be blue (for the more waterish feeling), go to the...
  8. S

    Development: Creating New Battle Animations

    So is everthing working now with the fangs? :) And for the self-bubbles: Find the offset of the waterfall animation and copy it then start cutting of bites from the end until about a line after the first 02 xx xx 3E in the waterfall-animation (usually the 05 byte after it if there isn't any you...
  9. S

    Development: Creating New Battle Animations

    well i actually did the same thing myself so i think i could help you :) at first you copy all the code from the bite-offset and start replacing 08-bytes with FF until the game restarts exactly at the end of the animation :) If the animation plays fine, then you removed a 08-byte that didn't...
  10. S

    Development: Creating New Battle Animations

    As for particles i don't know if this helps but the code for the purple bubbles coming out at the end of a poison attack is 00 A7 27 00 A6 27 05 04 0F 0E 5B 57 1D 08 05 08 Right now I am searching for the ice-crystals and other part-animations and I will post them all if someone needs them :)
  11. S

    Development: Pokemon above level 100

    I thought of the same thing but well, a balanced level system would make things much easier (like in GSC where the pokémon in victory road are level 27 compared to lvl 45 in RBY or RSS so drastically reducing wild pokemons level and exp given would make the game longer too. Also (talking about...
  12. S

    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    There is already a tutorial in the R&D section for this :) Hope this helped :)
  13. S

    [Fire Red]: Class Based Trainer Battle Music

    Oh thanks i didn't get i had to do that too even if i don't use it :< (the FEFEFE08 bytes still confused me :o ) but even with the pointers changed to D0 00 80 08 and 00 01 80 08 and 0A 01 40 01 09 01 54 01 2B 01 inserted at 0x800100 the game still freezes right at the intro :< (not even the...
  14. S

    [Fire Red]: Class Based Trainer Battle Music

    Awesome thanks :) Great tutorial :) But somehow it causes the title screen to freeze and also the begin of every battle :( This is what i did: I assembled your routine and inserted it at offset 0x800000 (code: Then i replaced offset 0x043FF2 with 01 48 00 47 00 00 01 00 80 08 And finally i...
  15. S

    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    @miksy91 Thanks for the ASM tutorial :D It still doesn't help me how to change class-specific music though :(
Back
Top