• Our software update is now concluded. You will need to reset your password to log in. In order to do this, you will have to click "Log in" in the top right corner and then "Forgot your password?".
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.

Recent content by specimen1334

  1. S

    [Error] Checking the type of the entire party

    No worries :) glad I could help.
  2. S

    [Custom Feature Question] Simulated Npc vs Npc Battles

    Thanks! I will take a look at getting this to work soon. Hopefully it doesn't prove too difficult.
  3. S

    Report bugs and errors in unmodified Essentials version 21

    Heya, I have noticed a small bug. When using a repel, once the repel runs out, essentials/the game asks "would you like to use another?" but when you say yes, it doesn't actually use another repel. You still have to go open your bag and use another one manually. which means the "use another?"...
  4. S

    [Error] Checking the type of the entire party

    The last one you said is correct. $player.party[0].hasType?(:FIRE) Will check the first pokemon in the party and see if it has fire as one of its types. The likely reason for the crash, is the game needs to know how many pokemon there are in the party. if it tries to check a pokemon that doesnt...
  5. S

    [Custom Feature Question] Simulated Npc vs Npc Battles

    Hi guys, I was hoping someone might be able to provide me with some help? I am wanting to have, "Trainer A" walk into a room, stop at "Trainer B", the program to run a simulated battle between the two of them (we dont need to be able to see it happen). If "Trainer A" wins they continue forward...
Back
Top