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Unfortunately not. I am getting back on it now after a hiatus.
Most of the layout is done, so we are finishing the mechanics as well as preparing the last scripts.
But due to a lack of sprite work, we are being delayed a bit by that
Pokémon Radiant Whitebook StoryPokémon Radiant White is a ROM hack made using Pokeemerald, as well as numerous decompilation features.
The goal is to make a ROM hack that demonstrates what Pokeemerald is capable of, as well as making a dream of mine (Law, Lead Developer) come true: Making the...
I am the lead developer on the Rom hack: Pokemon Radiant White, a Pokemon Emerald Hack.
Currently my team is going through a reformation. As a result we are looking for a person to help us finish our tilesets so we can finish the last handful of maps for our 4 gym demo.
If you are interested...
Pokémon Radiant Whitebook StoryWelcome to the Elara Region.
Explore and catch over 350 different Pokémon in a new region based on northern Norway and the rest of Scandinavia!
Meet a cast of original characters and get to know them!
Take on the Elara League challenge and face the true...
(This is the first draft of a review of Pokemon Green Remix
If you'll have me, I'd love to take request for games to review.
On top of that I majored in Game Design and I felt like I learned a lot,
so I'd love to write some articles about game design and such to help people out.
I do plan on...
Item as a certain gender
Step 1: defining our evolution method
Now navigate to line 395 in include>pokemon.h
You should see the following:
Line 410 and 411 were added by me.
This is where you will be adding your define for your evolution method.
The name does not matter, but to keep things...
Level up with another Pokémon in party
Step 1: defining our evolution method
Now navigate to line 395 in include>pokemon.h
You should see the following:
Line 410 was added by me.
This is where you will be adding your define for your evolution method.
The name does not matter, but to keep...
Level with held item at certain time of day
OBS!!! If evolution is cancelled, the held item is still consumed.
Step 1: defining our evolution method
Now navigate to line 395 in include>pokemon.h
You should see the following:
Line 410 & 411 was added by me.
This is where you will be adding...
Level up at certain location
Step 1: defining our evolution method
At the top add the following lines of code:
#define EVO_MAP_GROUP(map) (map >> 8) //Code to add
#define EVO_MAP_NUM(map) (map & 0xFF) //Code to add
It should now look something like this:
Now navigate to line 395 in...
Level with move
Step 1: defining our evolution method
Navigate to line 395 in include>pokemon.h
You should see the following:
Line 410 was added by me.
This is where you will be adding your define for your evolution method.
The name does not matter, but to keep things tidy and organized we...
Level with certain gender
Step 1: defining our evolution method
Navigate to line 395 in include>pokemon.h
You should see the following:
Line 410 & 411 was added by me.
This is where you will be adding your define for your evolution method.
The name does not matter, but to keep things tidy...
In this tutorial we'll be looking into making custom evolution methods. Some of these are from Gen IV and onwards, but I will also show you a custom evolution method I made myself.
Every method will use the following files.
include>pokemon.h
src>pokemon.c
src>data>pokemon>evolution.h
Table of...