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Recent content by tldr_coder

  1. tldr_coder

    [Script] Need some help adding a new pokemon species. RHH's Pokemon-expansion

    You're a lifesaver @anon822! That was it. I thought the anims part was optional when reading through, but it seems you really need to define those to. For future reference, anyone coming across this post in futureland: Added in: static const union AnimCmd sAnim_DAVID_SPADE_1[] = {...
  2. tldr_coder

    [Script] Need some help adding a new pokemon species. RHH's Pokemon-expansion

    Hey there! Been struggling for some hours now and just can't seem to figure out where I'm going wrong. Trying to add in a new pokemon species (David Spade, it's a meme for testing). Following along with rh-hideout's tutorial...
  3. tldr_coder

    What groundbreaking differences would you accept or even enjoy in a romhack?

    Looking at what's possible with pokemon crown mechanics wise... and the features introduced in games such as Unbound and Inclement Emerald. I think with decompilation I can finally learn and start making something 'new'. - Why just focus on pokemon trainers? There's all kinds of other parts of...
  4. tldr_coder

    [Intro] Howdy y'all!

    Definitely. Shuckle! Underrated. Underused. How the heck is a moldy rock that cute? Look at that smile. What a good critter. Shuckle is love. Shuckle is life. Contrary shuckle with shell smash is also a favourite gimmick. Just make yourself invinsible. Play the game at your own pace.
  5. tldr_coder

    [pokeemerald] Is it possible to change screen resolution?

    Ah thank you for the correction. I was under the impression that the original post meant the tilesets were smaller and didnt look right on a bigger screen.
  6. tldr_coder

    [Intro] Howdy y'all!

    It is absolutely astounding! Thank you for the warm welcome! I'm sure this will be a daily check in spot for me. 😊
  7. tldr_coder

    [Intro] Howdy y'all!

    Oh absolutely. I'm all for emulation, game preservation and exploring the code inside of roms. I just need to own what I play first. Might see if I can find a copy in a bargain bin somewhere when restrictions aren't as tough anymore ^_^.
  8. tldr_coder

    [Intro] Howdy y'all!

    Thank you for the warm welcome! Pokemon Crown is absolutely amazing from what I've seen! Love the idea of turning it in to a whole different 'kind' of game too. Loved the mystery dungeons, sadly enough never had access to Rangers. One day I'll find a copy, though I don't have a DS anymore.
  9. tldr_coder

    [Intro] Howdy y'all!

    My favourite gen / game is definitely Gen 3 and Fire Red. Call it nostalgia. But seeing Kanto again with better graphics, with better mechanics, the added abilities not to mention so much more to do and see... it was so good. I do have a soft space for Omega Ruby and Alpha Saphire too. Flying...
  10. tldr_coder

    Makefile params for debug menu not firing

    Quick update: Seems like the tutorial I followed might be a bit dated by now. I'd still like to know how to get flags set in makefile to register, but continuing on with the more up to date code found here: https://www.pokecommunity.com/showpost.php?p=10220970&postcount=175 For those coming...
  11. tldr_coder

    [Intro] Howdy y'all!

    Hey all! Long time lurker, finally decided to up and make an account and be a bit more active. You can call me coder or Dave and I'm happy to be here. Have enjoyed pokemon from a very young age, original gameboy with pokemon blue. Have played all the games I could get my hands on since...
  12. tldr_coder

    [Pokeemerald] Battle Transitions Guide

    Thank you Lunos! Will search for that function when I get home. Btw, your set up guide for getting up and running with decomps was pivotal to get me started, and the "How to start a project using DizzyEgg's works" guide helped a ton as well... not to mention all the tools and other posts that...
  13. tldr_coder

    [Pokeemerald] Battle Transitions Guide

    Hi there Avara. First of all, thanks so much for that tutorial on battle transitions. I'm new to the decomp scene but definitely will be using your resources as my main go-to. I have this concept of making shiny encounters more memorable and recognizable (Less 'missing out' on a shiny when...
  14. tldr_coder

    [pokeemerald] Is it possible to change screen resolution?

    The other potential option might be to upscale the GSC tileset, then scale it back down to the required size for the GBA games. Not a perfect solution and might need some tweaking... Perhaps look at either ESRGAN and the many models released to mass/bulk scale up the tileset. Then run a script...
  15. tldr_coder

    Makefile params for debug menu not firing

    Hi there! Been following along with the debug menu tutorial found at https://github.com/pret/pokeemerald/wiki/Add-a-debug-menu The menu can fire up just fine if I don't make it dependent on setting the debug params on make (e.g. comment out the code that checks if DEBUGGING flag is true)...
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