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Just as tImE said. This is during the battle phase. I know that the pokemon can be changed in the party screen "outside" of battle and when switching pokemon during battle but what I'm asking has to do with the beginning of the battle phase. What if you don't want the first party member to...
What i want to happen is for each stage of evolution to have its own set of levels. Ex. Krabby would have 28 levels and then evolve to Kingler and then i would have Kingler's level reset to 5 or 10 and then have it have its own set of levels. I'm trying to see if it can be done so that when i...
Is there a way to modify the safari zone into allowing trainers to bring one pokemon with them into the zone and a way to battle the pokemon in the safari?
Okay i did some calculations with mt level system and the bug pokemon are behind other pokemon in stats simply because they evolve a lot earlier then the majority of pokemon. I was wonder if a separate @pokemon.level script could be written just to effect the bug types.
Can i get some help with increasing the exp. points? Because the pokemon that evolved back to the lower level, have the exp. points of that level. Ex. My Pidgeotto level dropped to 5 and his exp. gauge was 137.
Thanks Stochastic. That helped the level change and now im loking for a way to retain the stats. Nickaloose thanks for your comment. I used what you told me to do as a test.
I want a system where when my pokemon evolves into their next stage the level resets to a lower base level. Example: When my Lv. 28 Krabby evolves to Kingler. Kingler retains all the stats he would normally gain from evolving but his level would drop to Lv. 4.