I'm not sure if anyone's already talked about this, but the rest of the Legendary Dragon/Knight cards used in the second series' Doma Arc will be released in real life.
Here they are:
The Fang of Critias:
(This card is also always treated as "Legendary Dragon Critias".)
Send, from your hand or your side of the field to the Graveyard, 1 Trap Card listed on a Fusion Monster that can only be Special Summoned with "The Fang of Critias" (if that card is Set, reveal it), then Special Summon that Fusion Monster from your Extra Deck. You can only activate 1 "The Fang of Critias" per turn.
Doom Virus Dragon (DARK, Dragon Level 4, 1900/1500):
Must be Special Summoned with "The Fang of Critias" by sending "Crush Card Virus" from your hand or your side of the field to the Graveyard, and cannot be Special Summoned by other ways. If this card is Special Summoned: Check your opponent's hand, all monsters they control, and all cards they draw until the end of your opponent's 3rd turn after this effect's activation, and destroy all monsters with 1500 or more ATK.
Tyrant Burst Dragon (LIGHT, Dragon, Level 8, 2900/2500)
Must be Special Summoned with "The Fang of Critias" by sending "Tyrant Wing" from your hand or your side of the field to the Graveyard, and cannot be Special Summoned by other ways. This card can attack all monsters your opponent controls once each. You can target 1 monster you control; equip this monster on the field to that target. It gains 400 ATK and DEF. The monster equipped with this card by this effect can make up to 3 attacks during each Battle Phase.
Mirror Force Dragon (LIGHT, Dragon, Level 8, 2800/1200)
Must be Special Summoned with "The Fang of Critias" by sending "Mirror Force" from your hand or your side of the field to the Graveyard, and cannot be Special Summoned by other ways. During either player's turn, when a monster you control is targeted for an attack, or an opponent's card effect: You can destroy all cards your opponent controls.
The Claw of Hermos:
(This card is also always treated as "Legendary Dragon Hermos".)
Send, from your hand or your side of the field to the Graveyard, 1 monster with the same Type as 1 Type listed on a Fusion Monster that can only be Special Summoned with "The Claw of Hermos" (if that card is Set, reveal it), then Special Summon that Fusion Monster from your Extra Deck. You can only activate 1 "The Claw of Hermos" per turn.
Legendary Knight Critias (LIGHT, Warrior, Level 8, 2800/1800):
Cannot be Normal Summoned/Set. Must be Special Summoned with "Legend of Heart", and cannot be Special Summoned by other ways. When this card is Special Summoned: You can target 1 face-up Spell/Trap Card on the field; banish that target. When this card is targeted for an attack: You can target 1 Trap Card in your Graveyard; Set that target. That Set card can be activated this turn.
Legendary Knight Hermos (same stats as Critias):
Cannot be Normal Summoned/Set. Must be Special Summoned with "Legend of Heart", and cannot be Special Summoned by other ways. When this card is Special Summoned: You can target 1 face-up Spell/Trap Card on the field; banish that target. Once per turn, when this card is targeted for an attack: You can target 1 Effect Monster in your Graveyard; until your next End Phase, this card's name becomes that monster's, and replace this effect with that monster's original effects.
Timaeus, the Knight of Destiny (LIGHT, Warrior, Level 12, ?/?)
"Legendary Knight Timaeus" + "Legendary Knight Hermos" + "Legendary Knight Critias"
Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the Graveyard, and cannot be Special Summoned by other ways. (You do not use "Polymerization".) This card is unaffected by other card effects. If this card attacks or is attacked, during damage calculation (in either player's turn): You can activate this effect; this card's ATK and DEF each become equal to the ATK of the monster on the field with the highest ATK (your choice, if tied). When this card is destroyed by battle: You can Special Summon 3 "Legendary Knight" monsters from your hand, Deck, and/or Graveyard, ignoring their Summoning conditions.
So what does everyone here think?