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  #1    
Old March 16th, 2010, 01:42 PM
Team Rocket's Raichu
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Join Date: Mar 2009
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If you don't see anything in the thread. Try The Johto Elite theme.


How to add a new Pokemon. (Complete Tutorial)


Introduction:
All the tutorials on how to change Pokemon sprites are on unLZ.GBA. This tool is good, but a better one came out by Wichu. UnLZ.GBA is a limited program, by that I mean the Pokemon you insert has to have the same pallet as the previous one. You could use A-Pallet, but that is to hard too.

So this is how to make new Pokemon the easy way!
Tools:
Advanced Series
YAPE or another Pokemon editor
Advance Map or another wild Pokemon editor
MS Paint or another picture editor
ROM
Battle Sprite:
Open up Advance Pokemon Sprite Editor (included in Advance Series).
Press file, open rom, find your rom, the press open.
It should look something like this.

Find the Pokemon you want to replace. I'll choose Bulbasaur.
Press file, export image, save a .png file somewhere where you can find it.
The image you exported should look like this, but with whatever Pokemon you chose.

Open your image.
Now make/paste your sprite onto it. Just for laughs I'm doing Missingno.
IMPORTANT!!!!!!!!!!!!!!!! YOU HAVE TO HAVE THE SPRITES IN THE SAME POSITION ON THE IMAGE. An easy way of doing this is having not erased the previous sprite. Like this.

Now just erase the old sprite.

Back to Advanced Pokemon Sprite Editor.
Press Edit, import all, find your image, press open, press synchronise pallets, and press okay.
If the colours are still messed up when you synchronise the palettes, you can edit them manually by double-clicking an entry in the palette. Also, you should make sure that your front and back sprites have no more than 16 colours in total (i.e. you're not using completely different palettes on front and back sprites). PM Wichu if it is still messing up.
Press write to rom, find free space, what a second for it to find it, type the numbers and/or letters into start offset, okay, and now it is inserted.
Party Sprite:
Open up Advanced Pokemon Icon Editor (included in Advance Series).
Press file, open rom, find your rom, and open it.
Find the Pokemon sprite you had edited earlier.

Press file, export image, and save it somewhere you can find it.
Open it up, and paste/make your icon.
Remember Missingno. had a boy sprite in Red and Blue, so that is what I'm using.

Press file, import image, press your image, and press open.
Press okay when the box pops up.
Press write to rom.

Or you can import each 64x64 sprite individually. This means you don't need to worry about alignment, as you can simply save your sprite, recolour it to the shiny colours, and save it again with a different name (then, both sprites will be identical other than the colours).
Sprite Position:
Open Advance Sprite Position Editor (included in Advance Series).
Press file, open rom, find your rom, and open it.
Find the Pokemon sprite you had edited earlier.
Press Auto-position and see if you like the position.
Mess with the Player Y, Enemy Y, and Enemy Altitude until your happy if you didn't like the Auto-position. I can't really help you much here.
Press write to rom.
Stats, Name, Pokedex, etc...
Open up YAPE or your editor.
As you can see there is way to many things to go over. I think I'll make another tutorial just for YAPE.
That tutorial can be found here!
Making it appear:
What would be the point of this if it didn't appear?
Open Advance Map.
Press file, load rom, and open your rom.
Chose the map(s) you want it to appear in, and open them.
Press wild Pokemon, add your Pokemon to the list, and if need be change the level.
Press save.
Testing:
This is the fun part.
Open up your emulator and rom in it.
Go to the route/town it appears in.
Wait for it to appear.
Catch it, and see your hard work paid off.
Screenshots:

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Last edited by hashtag; April 15th, 2010 at 07:36 AM.
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  #2    
Old March 19th, 2010, 02:15 AM
sky_queen3's Avatar
sky_queen3
Minusle Fangirl. ;)
 
Join Date: Feb 2009
Location: Australia
Age: 24
Gender: Female
Nature: Naive
Why does the text not show when I use the Pichu2 layout? Nice tutorial overall, also nice to see someone try to make a 'new' Missingno.

Quote:
UnLZ.GBA is a limited program, by that I mean the Pokemon you insert has to have the same pallet as the previous one.
Or you use indexed sprites.
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Last edited by sky_queen3; March 19th, 2010 at 02:17 AM. Reason: Spelling fail
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  #3    
Old March 19th, 2010, 03:20 AM
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Darkerm
Darkness is Not always Evil
 
Join Date: Jan 2010
Location: Bangladesh
Age: 21
Gender: Male
Nature: Gentle
Nice tutorial. I will try. By the way what is a missingno. It's sprite is not good. It is like a pic of a crasing rom or something.
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  #4    
Old March 19th, 2010, 12:47 PM
Team Rocket's Raichu
Bye-Bye!
 
Join Date: Mar 2009
Age: 19
Quote:
Originally Posted by sky_queen3 View Post
Why does the text not show when I use the Pichu2 layout? Nice tutorial overall, also nice to see someone try to make a 'new' Missingno.



Or you use indexed sprites.
I don't know. It might've been before I switched the background. If you still don't see it try The Johto Elite. (The text is white. It is suppose to show up with the background being red.)

Eh, whatever floats your boat.

Quote:
Originally Posted by Darkerm View Post
Nice tutorial. I will try. By the way what is a missingno. It's sprite is not good. It is like a pic of a crasing rom or something.
Missingno. is the most famous glitch in Pokemon History. In Red, Blue, and Green you talked to the old man to show you how to catch a Pokemon, fly to Cinnabar, and then surf on the edge. Missingno. and 'M would appear, corrupt your Hall of Fame, make your 6th item have an infinite amount, and it would normally appear above level 100.

You can figure more out here.
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  #5    
Old March 19th, 2010, 03:19 PM
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sky_queen3
Minusle Fangirl. ;)
 
Join Date: Feb 2009
Location: Australia
Age: 24
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Quote:
Originally Posted by Team Rocket's Raichu View Post
I don't know. It might've been before I switched the background. If you still don't see it try The Johto Elite. (The text is white. It is suppose to show up with the background being red.)

Eh, whatever floats your boat.
Yeah, works in The Johto Elite hmm... and it was just a comment, your way's quicker. :D
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  #6    
Old March 19th, 2010, 03:52 PM
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558122_DG
Learning how to make mistakes
 
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Gender: Male
Why is it that in the end result your inserted pokemon appears messed up :/
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  #7    
Old March 19th, 2010, 04:09 PM
Team Rocket's Raichu
Bye-Bye!
 
Join Date: Mar 2009
Age: 19
Quote:
Originally Posted by 558122_DG View Post
Why is it that in the end result your inserted pokemon appears messed up :/
What do you mean? Which screenshot? Do you know Missingno. is suppose to look like that?
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  #8    
Old March 20th, 2010, 05:58 AM
Wichu's Avatar
Wichu
Project Amethyst
 
Join Date: Sep 2007
Location: North Herts, England
Age: 21
Gender: Male
Nature: Naive
If the colours are still messed up when you synchronise the palettes, you can edit them manually by double-clicking an entry in the palette. Also, you should make sure that your front and back sprites have no more than 16 colours in total (i.e. you're not using completely different palettes on front and back sprites). If you've done this, and it still messes up, could you PM me the sprite that messes up? I'll see if I can find what's wrong.

When you import a sprite into APSE, you can import each 64x64 sprite individually. This means you don't need to worry about alignment, as you can simply save your sprite, recolour it to the shiny colours, and save it again with a different name (then, both sprites will be identical other than the colours).

Oh, and you don't need to choose the INI before loading the ROM. The tools check the ROM header and choose the correct INI automatically.

Wouldn't it be better to do the tutorial with a non-glitch Pokémon? The MissingNo. sprite is confusing people :P
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  #9    
Old March 20th, 2010, 11:29 AM
Team Rocket's Raichu
Bye-Bye!
 
Join Date: Mar 2009
Age: 19
Quote:
Originally Posted by Wichu View Post
If the colours are still messed up when you synchronise the palettes, you can edit them manually by double-clicking an entry in the palette. Also, you should make sure that your front and back sprites have no more than 16 colours in total (i.e. you're not using completely different palettes on front and back sprites). If you've done this, and it still messes up, could you PM me the sprite that messes up? I'll see if I can find what's wrong.

When you import a sprite into APSE, you can import each 64x64 sprite individually. This means you don't need to worry about alignment, as you can simply save your sprite, recolour it to the shiny colours, and save it again with a different name (then, both sprites will be identical other than the colours).

Oh, and you don't need to choose the INI before loading the ROM. The tools check the ROM header and choose the correct INI automatically.

Wouldn't it be better to do the tutorial with a non-glitch Pokémon? The MissingNo. sprite is confusing people
Okay, I'll do it with Turtwig later, and thanks for correcting me.
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  #10    
Old April 11th, 2010, 08:32 AM
Mightyena_83's Avatar
Mightyena_83
Beginning Trainer
 
Join Date: Feb 2010
Gender: Male
Nature: Naughty
where can i download the Advanced series tools? iv looked everywhere and i can't find it O.o
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  #11    
Old April 11th, 2010, 06:07 PM
Tranitar's Avatar
Tranitar
Working on Pokémon Wraith
 
Join Date: Sep 2009
Location: Why does this computer need to know where I live?
Gender: Male
Nature: Calm
When i try to use any of them it says
Advanced Pokemon Sprite Editor has encountered a problem and needs to close. We are sorry for the inconvience... it says it the second i open any of em... Whats the Deal?
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  #12    
Old April 14th, 2010, 03:35 AM
PastaPen
Beginning Trainer
 
Join Date: Oct 2008
Good tutorial, but perhaps it would've been better to choose a normal pokemon, so as not to confuse the newbies. But still, nice tutorial.
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  #13    
Old April 19th, 2010, 11:38 AM
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Kynareth
Donator Tier 1
 
Join Date: Mar 2010
Location: Ireland
Age: 20
Gender: Male
Nature: Calm
Ooo, This was really good. Thank ya kindly sir *tips hat to you*
I laughed at the thought of people not knowing about missingno.
Ahhh the memories, HOLY... A LEVEL 121 STARMIE!!!!!!!!
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  #14    
Old April 25th, 2010, 12:53 AM
Fr0z3n's Avatar
Fr0z3n
Beginning Trainer
 
Join Date: Mar 2009
Hey. I right, I'm trying to import some pokemon from Diamond and Pearl, but everytime i set their names and write it to the rom. it just goes back to "?". And one more thing, how do we add more pokemon than it should?
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  #15    
Old April 25th, 2010, 12:58 PM
aka825's Avatar
aka825
Online Trainer
 
Join Date: Feb 2010
Nature: Calm
Hey, where can you actually download most of the tools (especially the advanced series)? I tried searching on google, and couldn't find it.
PS Great Tutorial.
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  #16    
Old April 26th, 2010, 02:25 PM
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msfan645
Back from Inactivity
 
Join Date: Nov 2009
Location: USA
Gender: Male
Nature: Mild
Hey, nice! really helpful.
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  #17    
Old April 26th, 2010, 10:26 PM
itistheriz's Avatar
itistheriz
Beginning Trainer
 
Join Date: Apr 2010
Age: 30
Gender: Male
I will say the andvanced series tooldbox is the best I've used so far.
It's a way easier process compared to unlz gba.
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  #18    
Old April 27th, 2010, 01:43 PM
Team Rocket's Raichu
Bye-Bye!
 
Join Date: Mar 2009
Age: 19
You can download the Advance Series in the Toolbox here. It is made by Wichu.
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  #19    
Old May 2nd, 2010, 10:42 PM
jjohn779
The Uprising
 
Join Date: Mar 2010
Gender: Male
Nature: Bold
hey i followed the tutorial and i made a evolution for umbreon and flareon and when it was supposed to evolve(using fire stone) it said ..? when it was evolving...plz tell me what to do
Btw this is the evo. chain
eevee-umbreon/flareon-Ignereon
p.s. dont steal my fakémon its part of my upcoming version
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  #20    
Old May 3rd, 2010, 06:23 AM
Shiny Quagsire's Avatar
Shiny Quagsire
どないやねん, ヤドン
 
Join Date: May 2009
Location: Hoenn Safari Zone
Age: 16
Gender: Male
Nature: Jolly
Quote:
Originally Posted by jjohn779 View Post
hey i followed the tutorial and i made a evolution for umbreon and flareon and when it was supposed to evolve(using fire stone) it said ..? when it was evolving...plz tell me what to do
Btw this is the evo. chain
eevee-umbreon/flareon-Ignereon
p.s. dont steal my fakémon its part of my upcoming version
The pokemon you replaced is probably in the national dex. Your most likely using Fire red, which you have to obtain the national dex. I would let the player get it at the beginning of the game.
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  #21    
Old May 3rd, 2010, 06:51 AM
jjohn779
The Uprising
 
Join Date: Mar 2010
Gender: Male
Nature: Bold
so do you recommend i replace a different poke or change the rom i am using
because i dont mind changing roms i have all of my sprites indexed

oh and shiny quagsire if you want to me and you could start making a rom(we might need more ppl though) yah i could cover storyline and pokes, you can cover whatever you want

Last edited by jjohn779; May 3rd, 2010 at 06:53 AM. Reason: Your double post has been automatically merged.
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  #22    
Old May 30th, 2010, 03:55 AM
gl3500's Avatar
gl3500
Glcelebi The Rom Hacker
 
Join Date: May 2009
Location: South Africa
Gender: Male
Nature: Calm
Quote:
Originally Posted by Mightyena_83 View Post
where can i download the Advanced series tools? iv looked everywhere and i can't find it O.o
You can get it in my toolbox. Go to my profile and click on the link under my biography. Credit goes to the creators of the tools, not me.
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  #23    
Old June 4th, 2010, 10:45 AM
JSchweigert's Avatar
JSchweigert
Complete Awesomeness
 
Join Date: Jun 2009
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Do these sprites have to be indexed?
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  #24    
Old June 4th, 2010, 04:57 PM
Shiny Quagsire's Avatar
Shiny Quagsire
どないやねん, ヤドン
 
Join Date: May 2009
Location: Hoenn Safari Zone
Age: 16
Gender: Male
Nature: Jolly
Quote:
Originally Posted by JSchweigert View Post
Do these sprites have to be indexed?
No, not with wichu's tools.
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  #25    
Old June 4th, 2010, 05:09 PM
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Chimchar 9
inactive ~ depression :/
 
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Location: England, Southampton.
Age: 20
Gender: Male
Nature: Calm
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Could you maybe choose another pokemon instead of missingno.? It really makes it look more complicated for me to insert, and maybe some other people too.
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