- 19
- Posts
- 8
- Years
- Australia
- Seen Feb 29, 2024
My script works, but when the npc moves the float instead of walking, here is my script.
Spoiler:
'---------------
#org 0x71A308
checkflag 0x100
if 0x1 goto 0x871A330
applymovement 0x1 0x871A3BE
waitmovement 0x1
msgbox 0x871A333 MSG_NORMAL '"[blue_fr]Happy birthday honey!\nPr..."
applymovement 0x1 0x871A3C4
setflag 0x100
release
end
'---------------
#org 0x71A330
release
end
'---------
' Strings
'---------
#org 0x71A333
= [blue_fr]Happy birthday honey!\nProf. Markk was just\phere but we decided\lnot to wake you.\pWhy don't you go see him?\lHe has something for\pyou!
'-----------
' Movements
'-----------
#org 0x71A3BE
#raw 0x62 'Exclamation Mark (!)
#raw 0x5 'Face Up (Faster)
#raw 0x11 'Step Up (Normal)
#raw 0x11 'Step Up (Normal)
#raw 0x13 'Step Right (Normal)
#raw 0xFE
#org 0x71A3C4
#raw 0x12 'Step Left (Normal)
#raw 0x10 'Step Down (Normal)
#raw 0x10 'Step Down (Normal)
#raw 0x06
#raw 0xFE
#org 0x71A308
checkflag 0x100
if 0x1 goto 0x871A330
applymovement 0x1 0x871A3BE
waitmovement 0x1
msgbox 0x871A333 MSG_NORMAL '"[blue_fr]Happy birthday honey!\nPr..."
applymovement 0x1 0x871A3C4
setflag 0x100
release
end
'---------------
#org 0x71A330
release
end
'---------
' Strings
'---------
#org 0x71A333
= [blue_fr]Happy birthday honey!\nProf. Markk was just\phere but we decided\lnot to wake you.\pWhy don't you go see him?\lHe has something for\pyou!
'-----------
' Movements
'-----------
#org 0x71A3BE
#raw 0x62 'Exclamation Mark (!)
#raw 0x5 'Face Up (Faster)
#raw 0x11 'Step Up (Normal)
#raw 0x11 'Step Up (Normal)
#raw 0x13 'Step Right (Normal)
#raw 0xFE
#org 0x71A3C4
#raw 0x12 'Step Left (Normal)
#raw 0x10 'Step Down (Normal)
#raw 0x10 'Step Down (Normal)
#raw 0x06
#raw 0xFE