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Arylett Charnoa
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  • Do you live in the US? I've heard the school system there is pretty awful.

    I can see that. Having characters that are so well written can turn a one sided story about the plot into a multitude of stories that are all unique and yet somehow come together at one point. Say, what are some of you're favorite characters in the video games that you've played?

    Sounds like you're someone who lives in the present. You have plans for the future, but instead of pondering what could happen, you rather focus on what you have to deal with at the moment. That's pretty commendable. :)
    Learning as a whole. My grades where pretty much all over the place, because I usually wouldn't bother trying to understand what they were teaching. That got especially apparent when I had to break up university because of all the stuff that I didn't learn that just piled up on me. Then again, there's probably more to it than that.

    Yeah, let me try again. Xenoblade for example builts on top of a friendship theme (or affinity). You have your sidequests that raise affinity with regions, party members that compliment each other during fights, resulting on a higher affinity between them, which also takes influence on the battle mechanics, while also unlocking certain cutscenes between certain party members; and you also have story cutscenes that show that friendship aspect like at the beginning when Shulk has a vision of Reyn getting attacked by spiders in a cave and after the issue is resolved, Reyn tells Shulk that he should tell him when he gets another vision, etc.
    Xenosaga on the other hand goes a more philosophical route, which is already apparent through the subtitle of every episode that references one of Nietzsche's book, or the colorful array of protagonists ranging from completely artificial beings, where you have to wonder if something like that can really start being a being with thoughs and feelings, to a person who died, got revived and lost all human right in the process (you can correct me if I'm wrong, though, because I've never played Xenosaga). Hope that gives you a better understanding of what I mean. :)

    Do you think that there could be something (like a game) that could get you hyped, or is "hype" just not the word that you'd like to use when you're excited about something?
    Yeah, it probably is. Ultimately, humans are a lot more complicated than that. I mean, I've had a couple things that I never understood while in school, which I afterwards managed to finally figure out. With disorders it's probably the same: you have to live with them, but even if they make life way harder, you still need to figure out how to circumvent that.

    What types of themes do you like in stories and games?

    You talking about hype kinda reminded me of when ORAS was announced. Everyone was already on the hype train, but all I could think at that moment was "no, I haven't even done everything in X, yet". Thinking about it, I never was hyped about ORAS, which probably puts me into the minority of people.
    I think you can pretty much divide people into two different types: those who think logically and those who think creatively. The latter are usually better in anything that involves imagination, like drawing or writing, whereas the former are better in abstract thinking and number-juggling. Trying to keep a balance between the two is extremely difficult.

    On the other hand the game also contains a lot of dark themes, like the police trying to beat up the protagonist, or people dying. And then there's the final boss...

    "Cinematic" is a term game dev companies seem to use much more often these days. Think about it as an upgrade to ultra realistic graphics. Instead of showing of how good looking the graphics are, they went one step further and are now putting more effort in showing off how powerful their games are. That is usually done by putting in tons of cutscenes full of action and impressive looking attacking moves, etc. Basically stuff that makes things look like they were ripped right off a movie.
    I personally think everyone has some sort of gift that allows them to excel in some sort of area. Like, I wouldn't neccessarily say someone is gifted in writing, but rather that said person has a trait that allows them to pick up writing as a skill more easily. Who knows, you might be good in other areas as well, but those might be things that you don't care about, anyway.

    I kinda felt off right when I tried picking it up. I thinks it's about how the whole game is presented with its really childish elements. The music is not so great, getting pestered by an ingame dad who phones you just to remind that you should take a break, limited inventory space. I'd also say there are a couple things that I don't like about the game that I just can't pinpoint directly.

    Sooner or later they'll need to make a proper remake. At least I hope they'll do so. I mean 1-4 (and probably 5 as well) are on almost any platform imaginable and 7 gets so much puplicity with its remake, it just makes 6 look pale in comparism.
    I suppose with the right idea even a 3D remake of 6 might be good enough, though, here's hoping it won't become another one of those "cinematic" games.
    So you basically just picked stuff up while you where writing? Sounds like you're a gifted person in that regard.

    I was never a fan of Earthbound. I kind of feel I don't like it for all the reasons others liked it.

    The PSP version actually is based off of the cellphone version just with updated graphics. I like both 2D and 3D sprites, but in FF6 particularly I feel like the playful attitude might not be replicable in an 3D environment. Like all those times when the battle system in that game was used for cutscenes, that would probably feel a little awkward with the same system the 3D versions use.
    In FF6 the battle system was more of a stage than a battle system, really. Like that one scene at the beginning when you only have Edgar, Locke and Terra where Terra uses magic in their presence and they are so shocked and amazed at the same time that they spend some time talking about it, while their opponents just watch. {XD}

    I feel like NPCs have become more of generic objects that serve no real purpose other than filling empty space, which is actually really sad if you think about it. Then again, I've also played a ton of terrible games...
    haha let me try
    above me there are some leaves and branches and beyond that is the sky and sun
    beyond that again is the galaxy along with the planets
    and beyond that again, i dunno.... heaven maybe?
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