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Recent content by Diverscope

  1. Diverscope

    [PBS Question] Error when giving player Litten

    Speak english please. Also the error pretty much tells you the problem: The Shape entries are missing in your pokemon.txt. That's often the case when you use an outdated pokemon.txt file. Add the Shape entries manually or use a compatible pbs file.
  2. Diverscope

    [PBS Question] Field is not a positive integer Pokemon.txt Pokemon Essentials Error

    Try to start a new save file. If this doesn't work than please post the very first entries of your pokemon.txt.
  3. Diverscope

    [Error] Expected species name

    Maybe it's the trainer before the Hiker that's messed up. Can you attach the whole trainers.txt file?
  4. Diverscope

    [Custom Feature Question] shiney570's Item Receive Scene

    Try using this: $PokemonBag.pbStoreItem(:ITEMNAME) It will add the item without displaying any message.
  5. Diverscope

    [Scripting Question] How to edit party icons to fit newer icon style?

    Increasing the game resolution. But you'll have to change all the scenes and it will propably getting laggy anyway. Honestly, those icons are not made for a DS sized screen, they're made for an hd resolution. You're better off just taking the icons from the 3ds games.
  6. Diverscope

    [Question] Is only RPGMaker XP compatible with Essentials?

    It works only with RPG Maker XP. It has always been.
  7. Diverscope

    [Error] I cant open my game

    And you couldn't be bothered to use google? https://www.google.com/search?q=rpg maker xp unexpected file format Your Data is corrupted. Try to find the corrupted file or use a backup.
  8. Diverscope

    [Eventing Question] Puzzle

    https://essentialsdocs.fandom.com/wiki/Mini-games#Tile_Puzzles So using the script in a conditional branch should work like intended. If the puzzle is solved, it will return true as a value. You can combine this with a "give item" script.
  9. Diverscope

    [Eventing Question] Pokemart help

    Reverse the order. The game selects the first condition that will apply. Since the condition says that you must have at least one badge, he will use this. The other conditions ("Have at least two badges etc.) are not checked at all, because the first condition will always be true.
  10. Diverscope

    [Eventing Question] Pokemart help

    Just put a conditional Branch that checks the badges of the Player. As an example you can use $Trainer.numbadges>=1 as conditional branch which in this case will check if the player has at least 1 badge. Inside that branch you put the Poké Mart Script.
  11. Diverscope

    Using different cry when Pokemon faints

    Do you even understand what they are saying? In the newer games, Pikachu has a unique Cry when its defeatet as opposed to the other Pokémon who have just a "low pitch" version of their regular cry. Essentials doesn't cover this yet so they are looking for a method to do it.
  12. Diverscope

    [Eventing Question] Guild coin

    And why did you open this thread twice? Look at how Coin Cases work and use it as reference to implement Guild Coins.
  13. Diverscope

    [Question] Prioity Not working?

    You propably gave the Tiles a priority of 1. To cover the top part of a character, tiles must have a Priority of at least 2.
  14. Diverscope

    [Scripting Question] Rival phone contact

    Try it without the quotation marks. pbPhoneRegisterNPC(3,pbGet(28),4)
  15. Diverscope

    [Error] I need help, idk what the error means...

    In v15 and prior Feint Attack is saved under the name "FAINTATTACK".
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