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Shadowraze
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  • Yeah, I'm watching Eotena Onslaught =D
    Too mainstream, though... :D
    I like many other anime from this season even more :D
    Yeah. I have a little bit of programming experience as I noted. I'm working on making a new region (with new pokemon/gym leaders, etc) based off of some old Fakemon art I'm really fond of. So far, what I've done so far is screw around with the starter slots (replacing them with the new starters) in YAPE/PEP as a test.
    Sorry for the delay, I didn't know how to reply back later.

    Also, are there any threads for showing off progress with my rom hack (at least until I'm far enough to warrant a project page) and a page to showoff/get crit for sprite work?
    Lol, I'm serious. I see I see ~ ehh then it's the same timezone as Taiwan (where I stayed for the spring break xD) so that's cool. Anyways, once I'm done with these sprites I might need to touch up on the old sprites I sent you before. I'd like to add some simple animations like hair movement, better shading, and any other fixes etc.
    Oh oops. Meant to say GMT - 8.. (it's -7 now because of DST) XD
    Dang. Your English is amazing then, maybe even better than some of the people I know hahaha. BTW wasn't it like midnight for you a few hours ago? @.@
    Ooh I see, I think I had that on since like last year XD haha yep, it's off now. By the way do you know what time zone you're from? That way I can sorta guess when you're online :) My timezone is PST (GMT+8).
    lol sorry... D: I took a slight break because I've been learning how to draw human anatomy lately xD anyways, I've got the fishing sprites done already if you want them now. All that's left is the surf and HM animation am I right?

    Oh, and would you like me to start on the backsprites first or finish the OWs? I would assume that backsprites are a higher priority for you, since it appears a lot in the game (and would also look nice in the screenshots section) haha x3
    To be honest I know close to nothing. I just know that simply calling the BG command doesn't call different BG's depending on the user. For example the high power BG. The background changes to focus on the target. A long time ago I found two pointers. One points to a code that somehow works to change the high power bg depending on user. The other points to the flying BG that's animated and flips depending on user. From that I know we can copy the high power code and use that to have it fip with other non animated BGs. For the flying background, I don't remember why, but I thought theoretically it could work with other scrolling BGs but I don't remember. The link to the post with the offsets are on Chaos Rush's OP on his animation thread. That's all I know I think.
    Hey there! :) sorry to bother! But If it's okay to you, I need help
    for inserting tilesets for my hack.. if it's um.. okay. :D
    Hey, thanks for making that 4&5th gen move resource haha. Curious what are you going to do about moves with multiple move animations? Like if multiple people submit the same move, but different animations? I know I did a few :P
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