I only have the sample left to write but I do have a question. Which do you think would be a better power? (Sorry for being annoying.)
Thayne possesses the power of umbrakinesis, which is essentially darkness manipulation. To be more precise, Thayne is able to create, manipulate, and shape any form of darkness. He is able to, when his mind is completely focused, manipulate said darkness into a corporeal state. Using this power, Thayne can easily turn the darkness into his own, unique weapon.
This power of his also has many limitations that could likely hinder him if seen at the wrong time. In order to activate the corporeal constructs, Thayne must be completely focused to keep the constructs shape. If he were to lose the focus in the middle of using the construct, the object would merely fall apart and dissolve in the light. Second off, while Thayne can create the darkness himself, he has little capacity for this. To create enough darkness to mold, Thayne must put a large strain on his own body and mind. Often this could result in large amounts of damage to his psyche.
~~~or~~~
Thayne is able to manipulate water by the means of controlling the separate H2O molecules. Giving these molecules a more stable configuration, he is able to control the flow of the water, giving the element it's unique shapes, such as a shield, whip, blasts, etc. He is able to use this ability for both offensive and defensive purposes.
Of course, the power has many downsides. In general, Thayne prefers to use already existing water. This means he would choose to use water already in the liquid state as it often takes too much effort to extract water from the air. Because of this, he is never found without a bottle of water on him.
Theoretically, he believes that, if the need calls for it, he could use the water from his own body, after all, the human body is mostly made of the substance. He is sure this would cause major damage to himself and chooses to only think about it if the time calls for it.