I feel that this doesn't deserve an entire thread, as it can be answered fairly simply, but I have a question regarding something I've heard a bit about. I've read some people claiming that B/W tiles look weird (or maybe are just difficult to rip?) because you can't simulate the 3D effect they have in game. Can anyone explain to me what this is? I don't want to spend my time importing tilesets from those games or HG/SS only to find that they don't translate over well to RPG Maker because of something to do with this. This might not even be an actual problem either, and just me misinterpreting what someone said, which is why I feel weird dedicating an entire thread to it.
This subforum needs a simple questions and answers thread lol. (which it's probably somewhere, of course :/)
This subforum needs a simple questions and answers thread lol. (which it's probably somewhere, of course :/)