Hi everyone,
I'm having trouble with importing sprites into unLZ-GBA. I created a sprite that I want to add. It is 64x64 and indexed with 16 colors. However, when I try to import this indexed sprite into unLZ-GBA, i get the message "Error: Image is not indexed". I used GIMP to make the sprite and Irfanview to convert it into a 64x64 16 color indexed png.
One thing I've noticed is that unLZ always exports sprites with this very dark palette. Also, the PNGs generated by unLZ are about 500 to 700 bytes, but the ones I made with Irfanview are over 2 kilobytes, even though they are both 64x64, 16 colors and indexed. Anyone else experiencing these problems?
PS: I use Linux and am running unLZ and Irfanview in Wine, if this has anything to do with it.