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6th Gen Create a new mega evolution or fix the current ones

55
Posts
14
Years
    • Seen Sep 6, 2016
    New Megas

    Mega Haxorus
    Type: Dragon/Steel
    Ability: Filter
    HP: 76
    ATK: 147+33=180
    DEF: 90+40=130
    SpAtk: 60
    SpDef: 70+20=92
    Spd: 97+7=104
    New Moves: Iron Head, Iron Defense, Stone Edge

    Mega Noivern
    Type: Flying/Dragon
    Ability: Aerilate
    HP: 85
    Atk: 70
    Def: 80+25=105
    SpAtk: 97+40=137
    SpDef: 80
    Spd: 123+35=148

    Old ones

    Mega Charizard X
    Type: Fire/Dragon
    Ability: Tough Claws
    HP:78
    Atk: 130
    Def: 111
    SpAtk: 109
    SpDef: 95
    Spd: 100+11=111

    Mega Charizard Y
    Type: Fire/Flying
    Ability:Drought
    HP:78
    Atk: 84
    Def: 78
    SpAtk: 159
    SpDef: 115
    Spd: 100+20=120

    Mega Gardevoir
    Type: Fairy/Psychic
    Ability: Pixilate
    HP:68
    Atk: 65
    Def: 65+20=85
    SpAtk: 165
    SpDef: 135
    Spd: 100

    Mega Garchomp
    Type: Dragon/Ground
    Ability: Tough Claws
    HP: 108
    Atk: 170
    Def: 95+40=135
    SpAtk: 80
    SpDef: 85+20=105
    Spd: 102
    New Moves: Dragon Dance, Extreme Speed

    PS: New abilities are allowed provided they are not broken.
     
    Last edited:
    223
    Posts
    10
    Years
    • Seen Jun 2, 2016
    Mega Ninetales
    Type: Fire/Ghost
    Ability: Drought

    HP: 73
    Attack: 56 -20
    Defense: 85 +10
    Sp. Atk: 141+60
    Sp. Def: 120 +20
    Speed: 130 +30

    One I'd re-do:

    Mega Gyarados
    Type: Water/Dragon
    Ability: Defiant

    HP: 95
    Attack: 155 +30
    Defense: 109 +30
    Sp. Atk: 60
    Sp. Def: 130 +30
    Speed: 91 +10
     
    55
    Posts
    14
    Years
    • Seen Sep 6, 2016
    I liked your mega Gyarados but for Ninetales I think Fairy type and the ability Solar Power would benefit it much more.

    New Mega

    Mega Druddigon
    Type: Dragon/Rock
    Ability: Weak Armor
    HP: 77
    Atk: 120+30=150
    Def: 90+40=130
    SpAtk: 60
    SpDef: 90
    Spd: 48+30=78
    New Moves: Head Smash, Stone Edge, Dragon Dance, Poison Jab, Dual Chop

    Old one

    Mega Latios
    Type: Dragon/Psychic
    Ability: Adaptability
    HP: 80
    Atk: 90
    Def: 80+30=110
    SpAtk: 130+40=170
    SpDef: 110
    Spd: 110+30=140
    New Moves: Blizzard, Fire Blast, Flamethrower, Aura Sphere, Focus Blast, Dark Pulse, Psycho Boost, Dazzling Gleam
     
    Last edited:

    Somewhere_

    i don't know where
    4,494
    Posts
    8
    Years
  • Nooooo. Mega Ninetales should be Fire/Psychic:

    Ability: Shadow (Upon use of Ghost-Type move, changes to Fire/Ghost and appearance, can switch back)

    Fire/Psychic:
    Att: 70
    Def: 100
    Sp. Att: 130
    Sp. Def: 100
    Speed: 100

    Fire/Ghost:
    Att: 120
    Def: 70
    Sp. Att: 120
    Sp. def: 70
    Speed: 120

    Can tank hits in the psychic form, but can change into a late game sweeper on after a ghost-type move is used. It changes a appearance for each form.

    New Moves: Shadow Sneak, Shadow Claw, Glare
     
    55
    Posts
    14
    Years
    • Seen Sep 6, 2016
    New Megas

    Mega Serperior
    Type: Grass/Dark
    Ability: Contrary
    HP: 75
    Atk: 75
    Def: 120
    SpAtk: 125
    SpDef: 120
    Spd: 113
    New Moves: Earth Power, Dark Pulse, Sludge Bomb, Dazzling Gleam, Foul Play, Recover, Shadow Ball

    Mega Goodra
    Type: Dragon/Water
    Ability: Regenerator
    HP :90
    Atk: 100
    Def: 140
    SpAtk: 150
    SpDef: 160
    Spd: 60
    New Moves: Scald, Surf, Hydro Pump, Calm Mind, Stockpile, Recover, Stored Power, Dragon Dance, Dazzling Gleam, Giga Drain, Thunder Wave

    Mega Arcanine X
    Type: Fire/Dragon
    Ability: Tough Claws or Sheer Force
    HP: 90
    Atk: 150
    Def: 110
    SpAtk: 100
    SpDef: 80
    Spd: 125

    Mega Arcanine Y
    Type: Fire/Fairy
    Ability: Drought or Serene Grace or Pixilate
    HP:90
    Atk: 110
    Def: 90
    SpAtk: 150
    SpDef: 100
    Spd: 115
    New Moves: Dragon Dance, Recover, Dazzling Gleam, Moonblast, Noble Roar, Hyper Voice, Nasty Plot, Dark Pulse, Energy Ball, Aura Sphere, Calm Mind, Earthquake, Shadow Ball, Focus Blast, Play Rough
     
    Last edited:
    55
    Posts
    14
    Years
    • Seen Sep 6, 2016
    New Megas

    Mega Flygon
    Type: Ground/Dragon
    Ability: Sheer Force
    HP: 80
    Atk: 130
    Def: 80
    SpAtk: 130
    SpDef: 80
    Spd: 120
    New Moves: Dragon Dance, Nasty Plot, Hurricane, Focus Blast, Work Up

    Mega Azumarill
    Type: Water/Fairy
    Ability: Huge Power
    HP: 100
    Atk: 110
    Def: 100
    SpAtk: 60
    SpDef: 100
    Spd: 50

    Mega Dragalge
    Type: Dragon/Poison
    Ability: Adaptability
    HP: 65
    Atk: 75
    Def: 120
    SpAtk: 150
    SpDef: 143
    Spd: 41
    New Moves: Ice Beam, Icy Wind, Blizzard, Flamethrower, Fire Blast, Nasty Plot

    Mega Kingdra
    Type: Dragon/Water
    Ability: Sheer Force
    HP: 75
    Atk: 130
    Def: 95
    SpAtk: 130
    SpDef: 95
    Spd: 115
    New Moves: Dazzling Gleam, Flamethrower, Fire Blast, Sludge Bomb, Sludge Wave, Solar Beam, Energy Ball, Focus Blast, Gunk Shot
     
    55
    Posts
    14
    Years
    • Seen Sep 6, 2016
    New Megas

    Mega Volcarona
    Type: Bug/Fire
    Ability: Drought
    HP: 85
    Atk: 60
    Def: 80
    SpAtk: 170
    SpDef: 125
    Spd: 125
    New Moves: Psyshock, Dazzling Gleam, Energy Ball, Focus Blast, Sludge Bomb, Flash Cannon

    Mega Charizard Z
    Type: Fire/Ghost
    Ability: Underworld Raze (Powers up Fire and Ghost type moves by 50% and Fire type moves now always cause a burn.)
    HP: 78
    Atk: 70
    Def: 70
    SpAtk: 169
    SpDef: 125
    Spd: 127
    New Moves: Nasty Plot, Shadow Ball, Energy Ball, Earth Power, Dark Pulse

    Mega Typhlosion
    Type: Fire/Ground
    Ability: Sheer Force
    HP: 78
    Atk: 135
    Def: 78
    SpAtk: 135
    SpDef: 85
    Spd: 123
    New Moves: Earth Power, Energy Ball, Flash Cannon, Shadow Ball, Dazzling Gleam, Outrage, Dark Pulse, Nasty Plot, Sucker Punch, Crunch, Play Rough
     

    jessluvstolaugh

    Video game maniac
    188
    Posts
    8
    Years
  • Mega Houndoom

    The only problem I have with mega Houndoom is his ability Solar Power. I'm not the biggest fan with the whole losing health thingy lol
     
    23,521
    Posts
    11
    Years
    • She/Her, It/Its
    • Seen today
    Mega Mismagius
    Type: Ghost
    Ability: Levitate
    HP: 60 (60+0)
    Atk: 60 (60+0)
    Def: 80 (60+20)
    SpA: 135 (105+30)
    SpD: 120 (105+15)
    Spe: 140 (105+35)
    New moves:
    - Disable
    - Focus Blast
    - Psyshock

    Mega Phione
    Type: Water
    Ability: Swift Swim
    HP: 80 (80+0)
    Atk: 90 (80+10)
    Def: 105 (80+25)
    SpA: 110 (80+30)
    SpD: 105 (80+25)
    Spe: 90 (80+10)
    New Moves:
    - Tail Glow
    - Energy Ball
     
    55
    Posts
    14
    Years
    • Seen Sep 6, 2016
    New Megas

    Mega Greninja
    Type: Water/Dark
    Ability: Protean
    HP: 72
    Atk: 130
    Def: 67
    SpAtk: 133
    SpDef: 71
    Spd: 147
    New Moves: Calm Mind, Nasty Plot, Shadow Ball, Aura Sphere, Focus Blast, Sludge Bomb, Sludge Wave, Psychic, Psyshock, Dazzling Gleam, Flash Cannon

    Mega Porygon Z
    Type: Normal
    Ability: Protean
    HP: 85
    Atk: 80
    Def: 90
    SpAtk: 175
    SpDef: 75
    Spd:130
    New Moves: Dazzling Gleam, Flash Cannon, Calm Mind

    Old One

    Mega Sceptile
    Type: Grass/Dark
    Ability: Quick Draw ( +1 priority and %100 crit rate for all cutting moves)
    Atk: 140
    Def: 85
    SpAtk: 105
    SpDef: 85
    Spd: 145
    New Moves: Psycho Cut, Dragon Dance, Shadow Claw, Metal Claw, Cross Poison, Dark Pulse, Nasty Plot, Shadow Ball
     
    Last edited:
    55
    Posts
    14
    Years
    • Seen Sep 6, 2016
    New Mega

    Mega Florges
    Type: Fairy/Grass
    Ability: Serene Grace
    HP: 78
    Atk: 65
    Def: 108
    SpAtk: 152
    SpDef: 184
    Spd: 75
    New Moves: Leaf Storm, Psyshock, Nasty Plot, Shadow Ball, Dark Pulse, Foul Play, Focus Blast, Earth Power, Aura Sphere
     

    Talnov

    Sir Talnov, of house Fluffy Cat
    35
    Posts
    8
    Years
    • Seen May 7, 2017
    I would like to see a mega evolution for machamp and golem. they have ones for the other Gen 1 trade evolves, would be interested in seeing what they could do with those two.

    Also kalos starters, would love to have a mega chesnaught, but that's just my love of my spiky buddy
     

    Crystal Berry

    [span="text-shadow: 0 1px 0 rgba(0,0,0,0.12); font
    727
    Posts
    8
    Years
  • Why not give megas to more NUs and UUs?

    Mega Electrode

    Type: Electric / Normal

    Ability: Adaptability

    Hp: 60
    Atk: 80
    Def: 90
    SpA: 100
    SpD: 90
    Spe: 140

    Wanted to make Electrode a powerful sweeper that can make better use of Explosion.

    Random calcs that may or may not mean anything. Seems kinda strong but not too strong. x)

    128 Atk Adaptability Electrode Explosion vs. 0 HP / 4 Def Mega Charizard X: 316-372 (106.3 - 125.2%) -- guaranteed OHKO
    128 Atk Adaptability Electrode Explosion vs. 252 HP / 136+ Def Amoonguss: 354-418 (81.9 - 96.7%) -- 62.5% chance to OHKO after Stealth Rock
    128 Atk Adaptability Electrode Explosion vs. 96 HP / 0 Def Manaphy: 346-408 (94.7 - 111.7%) -- guaranteed OHKO after Stealth Rock
    252 SpA Adaptability Electrode Thunderbolt vs. 172 HP / 0 SpD Azumarill: 396-468 (103.1 - 121.8%) -- guaranteed OHKO
    252 SpA Adaptability Electrode Thunderbolt vs. 96 HP / 0 SpD Manaphy: 328-388 (89.8 - 106.3%) -- guaranteed OHKO after Stealth Rock

     
    Last edited:
    108
    Posts
    8
    Years
    • Seen Apr 27, 2022
    Surely I'm not the only one craving a Mega-Dunsparce??

    Type: Normal/Ground
    Ability: Levitate
    HP: 120 (+20)
    Att: 120 (+50)
    Def: 100 (+30)
    Sp Att: 60 (-5)
    Sp Def: 100 (+35)
    Spe: 60 (+15)

    Don't really know about stats and stuff, but this would make it tanky, give it STAB Earthquake, and it'd be able to use its wings a bit more.

    Really liked the Dunsparce in MD: Gates to Infinity, so it'd be nice to see it get some more competitive love :)
     

    Crystal Berry

    [span="text-shadow: 0 1px 0 rgba(0,0,0,0.12); font
    727
    Posts
    8
    Years
  • Surely I'm not the only one craving a Mega-Dunsparce??

    Type: Normal/Ground
    Ability: Levitate
    HP: 120 (+20)
    Att: 120 (+50)
    Def: 100 (+30)
    Sp Att: 60 (-5)
    Sp Def: 100 (+35)
    Spe: 60 (+15)

    Don't really know about stats and stuff, but this would make it tanky, give it STAB Earthquake, and it'd be able to use its wings a bit more.

    Really liked the Dunsparce in MD: Gates to Infinity, so it'd be nice to see it get some more competitive love :)


    I'm sorry but Mega Evolutions don't gain HP boosts, and almost always gain a +100 BST boost.

     
    55
    Posts
    14
    Years
    • Seen Sep 6, 2016
    New Megas

    Mega Flygon
    Type: Ground/Dragon
    Ability: Sheer Force
    HP: 80
    Atk: 130
    Def: 80
    SpAtk: 130
    SpDef: 80
    Spd: 120
    New Moves: Swords Dance, Dragon Dance, Quiver Dance, Coil, Bug Buzz, Dark Pulse

    Mega Samurott
    Type: Water/Fighting
    Ability: Quick Draw
    HP: 95
    Atk: 135
    Def: 90
    SpAtk: 108
    SpDef: 90
    Spd: 120
    New Moves: Sacred Sword, Ice Punch, Earthquake, Close Combat, Psycho Cut, Iron Head, Shell Smash

    Old One

    Mega Blastoise
    Type: Water/Steel
    Ability: Mega Launcher (50% increase to all pulse, cannon, blast, beam moves)
    HP: 78
    Atk: 83
    Def: 125
    SpAtk: 155
    SpDef: 125
    Spd: 62
     

    Missingno. Master

    Poison-type Trainer
    39
    Posts
    17
    Years
    • Seen Aug 31, 2022
    Mega Lucario Z (Lucarionite Z)
    Fighting/Steel
    +10 Defense/+40 Sp. Atk/+50 Speed
    Mega Launcher

    Mega Dragonite (Dragonitite)
    Dragon/Water
    +20 Defense/+30 Sp. Atk/+20 Sp. Def/+30 Speed
    Water Wings (Dragonite's Flying moves become Water moves and gain a 30% increase in power)

    Mega Ditto (Dittonite)
    Normal
    +20 Attack/+20 Defense/+20 Sp. Atk/+20 Sp. Def/+20 Speed
    Mega Morph (Ditto Transforms into the opponent, like with Impostor, but calculates the final product's stats as if each base stat were 20 points higher than usual. Essentially applies the Mega Ditto stat gains after transforming)

    Mega Farfetch'd (Farfetchinite)
    Grass/Flying
    +60 Attack/-30 Sp. Atk/+70 Speed
    Roast Aroma (when burned, all enemies have evasiveness decreased by the equivalent of one stage, and Defense decreased by however much is necessary to cancel out the Attack nerf from the burn)
     

    Crystal Berry

    [span="text-shadow: 0 1px 0 rgba(0,0,0,0.12); font
    727
    Posts
    8
    Years
  • Mega Ariados
    Insert nonexistent picture here.

    Type: Bug / Dark
    Ability: Speed Boost (Felt it was necessary to really make this thing worth using.)

    Base Stats:
    Hp: 70
    Atk: 110 (+20)
    Def: 100 (+30)
    SpA: 60
    SpD: 80 (+20)
    Spe: 70 (+30)

    +Drill Run (new level up move for Ariados)

    Physical Sweeper:
    Ariados@Arianite
    Ability: Insomnia
    252 Atk / 252 Spe / 4 HP
    Nature: Adamant
    - Hone Claws
    - Sucker Punch
    - Megahorn
    - Drill Run

    This is probably the best you can do offensively. With Hone Claws and Speed Boost you gain a dragon-dance-like boost with the addition of accuracy which will allow you to fire countless Megahorns without the fear of missing.

    Stronger Ninjask!:
    Ariados@Arianite
    Ability: Insomnia
    252 Atk / 252 Spe / 4 HP
    Nature: Adamant
    - Baton Pass
    - Hone Claws
    - Sucker Punch / Substitute
    - Megahorn / Substitute

    Hone Claws + Speed Boost is excellent for baton passing, and Ariados just so happens to have baton pass as well. This set is similar to Ninjask's classic baton pass set and Mega Ariados would be sure to pull it off well.

     
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