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Donavannj's Text-Based Fakes! [TEXT-BASED CARDS!]

  • 22,953
    Posts
    19
    Years
    Because I have minimal skills at making artistic fakes, I stick to creating text-based fakes. If any fake card artist spots a card they would like to make an image for, contact me via PM. Please do not use Pokemoncardmaker.org. Those cards look terrible.

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    A key to the letters I use to substitute for energy symbols:
    G - Grass type
    R - Fire type
    W -Water type
    C - Colorless type
    E - Electric type
    F - Fighting type
    P - Psychic type
    D - Dark type
    S - Steel type

    ----------------------------------------------------------------------------------

    So far I have part of one set designed, based off of the events leading up to entering the Ilex Forest in my SoulSilver adventure. It is called:

    SS: The Adventure of Donny - A New Beginning

    1. Hiker Anthony's Machamp Lv. 55 - 140HP, F (holofoil rare)
    CC Focus Energy: Flip a coin. If heads, Cross Chop's base damage is 160 instead of 80 during your next turn.
    FFCC Cross Chop (80)
    WK: Px2 RES: D-20 RC: CCC
    Evolves from Hiker Anthony's Machoke.

    2. Beedrill Lv. 38 - 110 HP, G (holofoil rare)
    Poke-Body (Swarm): Whenever Beedrill has 7 or more damage counters on it, attacks from your G Pokemon do 10 more damage for each of your G Pokemon in play.
    GGG Poison Jab (50): The defending Pokemon is now Poisoned.
    WK: Rx2 RES: F-30 RC: 0
    Evolves from Kakuna

    3. Bugsy's Scizor Lv. 56 - 130HP, S (holofoil rare)
    GCC X-Scissor (50)
    GSCC Iron Head (80)
    WK: Rx2 RES: G-30 RC:CC
    Evolves from Bugsy's Scyther

    4. Crobat Lv. 44 - 120HP, P (holofoil rare)
    CC Wing Attack (40)
    PCC Poison Fang (50): The defending Pokemon is now Poisoned.
    WK: Px2 RES: F-30 RC: 0
    Evolves from Golbat

    5. Donny's Ampharos Lv. 47 - 120 HP, E (holofoil rare)
    CC Magnet Rise: During your opponent's next turn, Donny's Ampharos has no weakness.
    LLLC Thunder (110): Discard two Energy attached to Donny's Ampharos.
    WK: Fx2 RES: S-10 RC: CC
     
    Last edited:

    Tropical Sunlight

    The Faltine
  • 3,476
    Posts
    16
    Years
    Maybe I could try doing some...
    In the EX Hidden Legends format of course.

    I'll see what I can do :)
    Bugsy's Scizor and Crobat I'll do first if I decide to do them.
    Is that OK with you?
     
  • 22,953
    Posts
    19
    Years
    Maybe I could try doing some...
    In the EX Hidden Legends format of course.

    I'll see what I can do :)
    Bugsy's Scizor and Crobat I'll do first if I decide to do them.
    Is that OK with you?
    Go ahead and give it a shot. I don't have an idea on how many cards won't be secret/hidden cards in the set, but the number next to each card will be the collector's number.

    Also, I'll be posting one or two more cards later. Then I have to go make some more, so I can post new cards every day next week.
     
  • 22,953
    Posts
    19
    Years
    Okay, here are a couple more cards:

    6. Donny's Golem Lv. 36 - 100 HP, F (holofoil rare)
    FF Rock Smash (20): During your next turn, any attack that would deal damage to the Defending Pokemon deals an additional 10 damage (before applying Weakness and Resistance).
    FCC Strength (60)
    FFFC Earthquake (100): Does 20 damage to each Benched Pokemon (both yours and your opponents) (Don't apply Weakness and Resistance for Benched Pokemon).
    WK: Wx2 RES: E-30 RC: CCC

    7. Donny's Typhlosion Lv. 48 - 130 HP, R (holofoil rare)
    Poke-Power (Fire Stoke): As often as you like during your turn (before you attack), you may discard a card from your hand. If you do, search your discard pile for a R Energy card and put it into your hand. This power can't be used if Donny's Typhlosion is affected by a Special Condition.
    RRRC Fire Blast (110): Discard 2 Energy attached to Donny's Typhlosion.
    WK: Wx2 RES:G-10 RC: C
     
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