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FireRed hack: Fire Red for SF2000

  • 1
    Posts
    168
    Days
    • Seen today
    Hey!

    SF2000 retro handheld has trouble running GBA games and with FR&LG just having poor perfomance in wild battles, I decided to look into that and figure out why it lags only in wild pokemon encounters when Gen III works without problems. Turns out that the battle transition for wild encounters is too much for SF2000 and that causes the whole battle lag. So I compiled the game again with edited the battle transitions so it only plays the pokeballs_trail transition and now the game is fully playable again without any performance losses.

    TL:DR:
    -Basic Vanilla Fire Red with just 1 battle transitions
     

    Attachments

    • Pokemon - Fire Red SF2000.zip
      4.4 MB · Views: 72
  • 1
    Posts
    147
    Days
    • Seen Jan 5, 2024
    Works perfectly with FireRed on the DataFrog. Would you be able to do the same for other ROMs? UltraViolet would be very nice
     
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