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- Seen Apr 17, 2024
Hello! I searched the forums and I googled, but I couldn't find anything about it.
I'd like to know what would be the most painless way of implementing Pokemon gaining experience outside of battle, complete with leveling up and learning moves. For example, I want to have exp. gain as a reward from an NPC for clearing a task/quest.
I've looked around the code and from what I gathered, the experience gain and leveling is strongly tied with the battle scene, and cannot be easily adjusted to achieve this. I could be wrong. Any help would be greatly appreciated.
Thanks!
I'd like to know what would be the most painless way of implementing Pokemon gaining experience outside of battle, complete with leveling up and learning moves. For example, I want to have exp. gain as a reward from an NPC for clearing a task/quest.
I've looked around the code and from what I gathered, the experience gain and leveling is strongly tied with the battle scene, and cannot be easily adjusted to achieve this. I could be wrong. Any help would be greatly appreciated.
Thanks!