Kakarot1212
Resident Programmer
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So I would love to know, would you like to have a Game Development Contest Event?
Comment your suggestion below :)
Comment your suggestion below :)
Last edited:
This sounds like a really interesting idea.It would have to end up being something quick, simple and work for a either a novice or a pro.
For example, a one map game contest.
Set the size for the map at a maximum of 1002 and the entire story needs to be played out on this map, possibly with allowances for interiors of buildings if necessary. The game then becomes solely about how the story unfolds in this one space. It shouldn't even need a package like essentials to work from, just stock standard stuff in whatever developing tool is used. Would be good for the older guys here who enter to go back to the roots and would allow those head strong newbies to get some more practice with the tools.
I have no idea how competitions are started on this site but if anyone wants to run with the one map idea, go for it. I'd personally like to enter it but it would have to have started like a week ago so I could have enough time to plan my game out better. I'm back at uni soon and will likely have no time to enter -__-
Apart from that though, I refined the idea a little bit to actually set up some framework.
Map Details:
- 100x100
- Extra tiles allowed for padding
- Extra map allowances for interior of buildings. This is nullified in the case of major environment changes, they must be on the main map. So for example, you can have a cave but if the cave is going to be a major part of the game or the player is going to spend a lot of their time there, then it has to be on the 100x100 map.
- Tilesets are not Pokemon specific.
Battle Scenarios:
- Not necessary
- If used, feel free to use what you prefer.
Story:
- Heavy emphasis
- Must be a short story. To test, write it out and answer these two questions. Can it be thoroughly explained in a few sentences? If yes, use it. If no, can the entire story with main dialogue be written in under 2000 words? If yes, use it, if no, try something else?
Time Span:
- I wouldn't be the best person to determine this, I always underestimate this. I feel 2 weeks though should be sufficient.
Software:
- What ever you feel comfortable with using. Considering that a lot of us here use RPG XP, it would probably be the go to program.
Judging:
I have no idea how it could be done but,
- If it's with judges, it should use a scoring system.
- If it's open to public for voting, All games entered should be put up on a Survey Monkey and each person voting gets either 5, 4, 3 and 1 points to vote for the games our just 1 vote for the game they like.
I personally like the idea of public voting. We have the whole website at our disposal and I'm sure we could advertise the competition if need be. I feel like a scoring system will however be more fair and harder to cheat. I think Survey Monkey uses IP address to see if someone has voted or not so all you need to do is keep resetting and vote for yourself again and again which would suck.
How about an addendum to the "one 100x100 map", to let people instead use "four 50x50 maps" if they prefer? Same overall floorspace, but a bit easier to deal with events and possible lag.
I like the idea we have but it really excludes every other games that aren't pokemon or top down RPG's :/
I like the idea we have but it really excludes every other games that aren't pokemon or top down RPG's :/