Need some help with Using waterfall in Pokemon essentials.
which tiles? what terrain tag? just a step by step on making a waterfall and using the HM on it would be the best.
thanks
I really need help with this. Please. :/I use essentials.
When you open the editor, I know how to set encounters. But when I click add new enounter, and LAND, all it showes is Bulbasaur. :[ Can I have some help with adding a variety of pokemon?.
I really need help with this. Please. :/
I got a question, How do you make pokemon unseen until you have a scope (devon, silph etc.) as in ghost types that have to be identified by a scope. tried searching it out in the notes but had no luck.
Ah, okay. Thanks JV. I'll try right now.
~It worked~ Okay; Now; How do you add a battle bgm for wild pokemon battles?
hey guys.. uuuh as the topic may have informed you... I am a complete and total Newb >.> but I've always wanted to make a Pokemon game! I, However have pretty much do that ^^;
SO, so far I have downloaded RPGMXP, and Poccil's Starterpack. RPXP isn't that hard to figure out, but I've got now idea how to "apply" or whatever, the starterkit ^^;
Also, I am open to any suggestion at all, maybe something I should read, or look up to learn all about doing stuff lol... and yeah :) thanks for anyhelp at all, lol...
~RiDiC
PS. Irealise the the Starterkit isn't the ONLY way to make a game >.>, I just heard it was easier that wway lol, so I'd like to experiment with it first, then maybe come up with my own way of doing things...
PPS Any links for tutorials towards Spriting/Scripting/whatever would be appreciated =D
PPPS PLease don't think I'm being lazy >.< I am also scouring the internet for information lol...
Use the editor to edit the global metadata (double-click on an empty spot in the Visual Editor). There should be an option there for it.
I need to request somthing.I am making a city in my game that will be beside a volcano.Dose anyone happen to have a tileset with trees and buildings that have rooftops covered in volcanic ash?Credit will be givin if I use it.