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How to force the player to follow an NPC?

Moist

other in a month When you,
211
Posts
11
Years
  • Like how in RBYFRLG Oak stops you from going in the wild grass and the player is forced to walk into the lab with him. How would you go about scripting that in Essentials? Is it just a matter of using pbMoveRoute and moving an NPC at the same time?
     

    Diverscope

    Pardon me
    152
    Posts
    11
    Years
  • Simply choose "Set Move Route" for both characters (Player and NPC) in the event editor. After the move route, select "Wait for moves completion". The game will wait until the move route is finished and continue the rest of the event.
     
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