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[Scripting Question] LOOPING GIF FILES

  • 73
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    8
    Years
    So, I put a sewaddle.GIF file in the pictures folder, and wrote this in an event as text.

    \f[sewaddle] Do you want SEWADDLE: The Sewing Pokémon?

    So, the thing is, the /f[sewaddle] makes the sewaddle gif show up, but it doesn't loop. Is there a way to make a .GIF, MP4, etc loop in events like this?

    Also, before someone replies, I want to access a cry SE, but I can't in the Event's editor. Is there a way to open folders when trying to find a cry? In other words, is there a way to play a cry SE without having to copy & paste the sound into the SE folder, but leave it in the cries folder?

    (ex, like Deoxys' cry on Berth)
     
    Last edited by a moderator:
  • 1,682
    Posts
    8
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    • Seen today
    In the event, use the "Script..." command and type "pbPlayCry(X)" where X is the numerical species of the pokemon.
    (I don't know how the Play SE worked on Faraday and Berth Island)
     
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