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[Other] Making static pokemon unable to flee

6
Posts
11
Years
    • Seen Jul 5, 2015
    Hello, got one more question. How to make static wild pokemon to not be able to flee from battle?
    (Pokemon Gold) It's pretty important since i don't want legendaries from my hack to just flee after 2-3 turns. I'm using this to make fight: (PKSV)
    Code:
    setlasttalked 0xFF
    writecode 0x3 0x9
    loadpokedata 0x90 0x50
    startbattle
    returnafterbattle
    disappear 0x3
    loadmovesprites
    end


    PS: Also, if somebody would have a solution for my previous question, it would be awesome: showthread.php?p=8352741#post8352741
     
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