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FireRed hack: Pokémon Crystal Advance Redux

6
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2
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  • Age 36
  • Seen today
This is not a new hack, it has been in the works since October 2021, however following on from a post within Liquid Crystal's thread where LAZ gives out permission to moify and post based on his hack: https://www.pokecommunity.com/threads/pokémon-liquid-crystal-3-3-xxxxx-live-beta.242023/page-293 - I present to you a continuation, of sorts, officially...


Screenshot_4.png

About the Game

This game has a bit of a history. It started out life as Pokémon Liquid Crystal, skilfully created by LinkAndZelda/Zeikku, then transformed into Pokémon Crystal Advance by Kertra; This is where my version comes in. It is an updated version of that ROM. Essentially, it is a hack of a hack of a hack of Pokemon FireRed V1.0. As to why I worked from Crystal Advance and not Liquid Crystal Directly...well...we will get to that in a minute.

This is not a 100% faithful recreation of Pokémon Crystal. Most events are 1:1 however there are differences, some call-backs to the original Pokémon Liquid Crystal. new areas to explore. This game retains the faithful GBA styling but sprinkles some niceties here and there. Think of this game as a sort of HGSS demake with some newer additions. With that, that brings me to -



Features

- The Complete Experience: This game can be played from start to finish, from picking your Pokémon to beating Red. Aside from some other features and additions I am currently working on, it is fully enjoyable

- Day, Night, Seasons: The environment will change depending on what time of day/month it is, to keep things fresh

- Type chart improvements: Includes the addition of the Fairy Type. This change also affects Goldenrod Gym which in-turn has become a dual Normal/Fairy type Gym. This includes most Fairy type moves from gen 6 and the inclusion of Sylveon as an Eeveelution.

- Pokémon Migration: Creatures from the 3rd and 4th generations are a-plenty here. In total there are 499 Pokémon visible in the Pokédex; The Burmy and Shellos forms got their own entry. Sylveon and XD001 are obtainable but do not have a viewable dex entry.

- Learn-set improvements: All Pokémon have had moveset improvements, largely based on moves obtained within other vanilla Pokémon games, a few have been...more creative...And have added moves based on moves obtainable through other Pokémon franchise games (Wobuffet obtains Psywave and Rock Smash based on moves used in the mystery dungeon games and TCG, for example) - This was heavily inspired by Drayano's hacks, of which I am a huge fan of

- Item availability improvements: Gone are the days where you have to wait 16 hours just to obtain some Leppa Berries; Ethers and Elixirs are obtainable within the Dept Stores and Pokémon League. Poéballs are cheaper to buy, PP Ups are purchasable from Dept Stores, Vitamins are cheaper to buy. All Wild Pokémon have had their item tables improved upon. Evolution items are attainable this way, However they are also purchasable.

- Stat EXP system: The EV training system has been tweaked to recreate the old Gen1/2 Stat system, whereby you can get max EVs in *every* stat, not just the current maximum of 2. This can be achieved either through Vitamin use or pure battling, it does not matter. the Power items are also available for direct EV training regardless of encounter.

- New/Reinstated areas: Areas that were available in Pokémon Liquid Crystal have returned, meaning extra places to explore. More to come on these in the future. Sadly the Orange Islands from Pokemon Liquid Crystal have been removed in their entirety.

- New TMs and Move Tutors: Some old, less useful TMs have been replace with more useful ones. Say hello to Avalanche, Play Rough, Drain Punch, Drain Kiss and Dive. Every Gym also has a learnable Tutor move via the Champ Guy upon completion

- Higher difficulty Curve: trainers will be a little harder, with expanded teams. By the time you get to the elite four, trainer levels will be on average 10 higher than vanilla Crystal, and 20 by the end of the game. Kanto has been re-blanced to actually be fun to do battles in, and not feel like a chore.

- Double the trouble: Quite a few trainers are now double battles. Every Gym Leader is a double battle

- Placement differences: There will be some things that are still the same but in slightly different areas. I will leave these to be discovered.

- Evolution Changes: I have turned most single use held items into assistive evolution items. Pokémon that required trading now simply need to hold one of these associative held items and level up in battle. Eevee is now a purely stone evolving Pokémon, for example

- Higher Quality Audio samples: You may notice that Pokémon sound different, a bit more realistic? This is because I painstakingly ripped and recreated the sounds used in Pokémon Stadium 2 and inserted them into this ROM. Gen 3 and 4 Pokémon use their Gen 6 modulated sounds. These are encoded in a higher bitrate than standard also to give a more immersive experience. IDK about you but I was not a fan of the old square wave audio.

- Increased Shiny Odds: Gone are the days of you searching for 84 years just to get a rattata. Shiny odds are 1/256. Furthermore within Celadon Game Corner there is a machine that will generate a random Shiny Encounter for you to catch (this costs quite a few coins, mind)

- Fully Implemented Dive System: A complete implementation of Dive, fully scripted (no ASM/C# injection involved)

- Fully Functional GB Player: Remember when the GB Player in Liquid Crystal played a bunch of sounds with missing channels? Pepperidge Farm remembers; and so do I. Which is why I re0coded an entire section of the music bank handler, and then went through and remastered most of the music in the game. As of 18/4/24 (or 4/18/24 for those across the pond) every single GBA track in the game except for 2 has an accompanying GB audio variant - even then that is soon to change.

- And Many, many More...


Screenshots
Screenshot_5.pngScreenshot_7.pngScreenshot_11.pngScreenshot_14.pngScreenshot_13.pngScreenshot_16.pngScreenshot_6.pngScreenshot_9.pngScreenshot_12.pngScreenshot_15.pngScreenshot_8.pngScreenshot_10.png


Tools used

Hex Maniac Advance
Sappy Mod
Cry Editor (aligned)



Bugs?

- Breeding is confirmed to be working. HOWEVER loading the Pokémon info screen when you have 2 or more eggs in the party WILL CRASH THE GAME. As of 23/4/24 (2) build the Egg crashing issue has been fixed.
- Sheer Force ability is fully functional. HOWEVER Strength and Cut (which were given added effects) are not affected by the ability.
- Various minor issues; nothing game-breaking, definitely some text disparity as of 22/4/24 roughly 1/2 of the NPC scripts has been fully De-capped, so at some point through the playthrough you will start seeing capped text.
- Some Features are still WIP and Incomplete - this will be apparent once you head into the Discord, you will see changelogs when they happen; everything is posted.




Download?
The patch file can be found on my Discord server alongside instructions on what you need to do to patch the game (input this code into the server window within Discord):


As for why a direct link is not being provided here? The development is really active, sometimes seeing 2+ builds per day. It would be inefficient if I were to update this thread every time I post an update patch. My Discord server is far easier to manage for me.


Mentions and Credits

First of all it goes without saying that I need to credit everyone involved in the original Liquid Crystal (the end credits are actually retained so you will see all of these guys names in-game):
Spoiler: Liquid Crystal Crew


a special thanks to Kertra, without whom this version would not be possible, and for all the random questions i threw at him over the course of the past 2 years.
a special thanks to Haven and Shiny Till Dawn, for quite frankly the best software available in Binary hacking, and most definitely without it I would not have this hack where it is now.

I uh, don't really need to thank myself. This is a passion project of mine and is built for me to play, and for you to enjoy.

Any questions or queries should be directed to my Discord server. I will not be checking here often.
 
Last edited:
6
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2
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  • Age 36
  • Seen today
Everything looks great however not everyone wants to join the discord server or is able to. I suggest putting the download here
Uh, no. The game sees almost daily updates, sometimes multiple *per day*. Not going to happen I'm afraid.

Appreciate the post though.
 

Inner Rhymes

Rhythm & Poetry.
1,695
Posts
6
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I'm so happy to finally see this reach the Pokécommunity. Aa someone who has been in the discord for quite some time, I recommend joining because ofhow consistently the hack gets updated.
 

AriaOfTheStar

Fuuka-type Trainer
11
Posts
10
Years
Uh, no. The game sees almost daily updates, sometimes multiple *per day*. Not going to happen I'm afraid.

Appreciate the post though.
Suggestion: make a GitHub page or some other kind of folder on a file host site. It's about the same amount of time needed to push new updates and doesn't rely on a service that is not made for file hosting. It also makes things much easier for users.
Cool concept though, I like the idea of refreshing something like Liquid Crystal and the new visual style is nice.
 

looneyman1

The Psycho Pokemon
1,492
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10
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  • Age 37
  • Online now
yay! I loved Liquid Crystal, I'm glad its back in some form. I hope some of the non-canon content is kept, I know alot of people had criticisms of that but I think people shouldnt be so judgemental over it. I loved those extra additions from more regions as well as new characters. The only thing I didn't like was the plotline of Suicune trying to flood Johto, that never made sense to me since Suicune was supposed to be an envoy of a benevolent deity in the franchise. Not to mention flooding the land is Kyogre's thing.

One thing; wheres the link for the discord?
 
6
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  • Age 36
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yay! I loved Liquid Crystal, I'm glad its back in some form. I hope some of the non-canon content is kept, I know alot of people had criticisms of that but I think people shouldnt be so judgemental over it. I loved those extra additions from more regions as well as new characters. The only thing I didn't like was the plotline of Suicune trying to flood Johto, that never made sense to me since Suicune was supposed to be an envoy of a benevolent deity in the franchise. Not to mention flooding the land is Kyogre's thing.

One thing; wheres the link for the discord?
Hello friend

I have updated the link to the full URL, instead of the Discord join code. should be easier to access for you now.
 
6
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  • Age 36
  • Seen today
Suggestion: make a GitHub page or some other kind of folder on a file host site. It's about the same amount of time needed to push new updates and doesn't rely on a service that is not made for file hosting. It also makes things much easier for users.
Cool concept though, I like the idea of refreshing something like Liquid Crystal and the new visual style is nice.
That would have been fine if it was a decomp with editable source code.

This is not a decomp project.

Discord is a simple drag+drop solution that works for me and my use case. Why fix something that isn't broken?
 
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That would have been fine if it was a decomp with editable source code.

This is not a decomp project.

Discord is a simple drag+drop solution that works for me and my use case. Why fix something that isn't broken?
Alot of people don't want to join the discord that's why he's doing this. Also why is the game updated that much?
 
6
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Alot of people don't want to join the discord that's why he's doing this. Also why is the game updated that much?
All I can say to that is tough doodoo.

It gets updated that much because I work on it that much. You see, unlike most people I have the privilege to not have to or need to work so I have ample time to pursue my own interests; instead of adding 2-3 things every couple of months, I am able to work rapidly. The game is a work in progress.

If you don't like my work schedule that is your perogative.

As for not wanting to join my discord, again that is fair; but I do things that are convenient for me - this hack is after all first and foremost built for myself. I provide it publically for others to play because I respect the work of others.

I am not going to change how I distribute something just because someone doesn't want to do something. I don't want to spend half my day putting it in places that I really am not invested in just so someone else has easier access to it.

Essentially, as LaZ says, Liquid Crystal can bee freely used as a ROM base as long as credits is provided.

There are plenty of Johto based hacks out there that are actually far better than my hack. Just look at GS Chronicles or Crystal dust for example - excellent hacks and achieve far more than I ever could.
 
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