So I registered today just to point out a few minor errors, and suggest a few things.
Errors:
1. If I use a key item (i.e. Old Rod) when I'm not supposed to, instead of saying Prof. Palm's name, it says "Oak: cloudsoda! This isn't the time to use that!"
2. If I try to fish in the ocean on the shore of Azure Path, I get the Oak error message saying I can't. :C
Suggestions:
1. A lot of the textures in the game move-- the ocean waves, waves coming onto the shore, flowers, etc. But not the pond/ lake texture, which I always kinda enjoyed, personally. I know the reflections ripple, but it just ain't the same.
2. Speaking of flowers, for a game called "Pokemon Cyan", there sure is a lot of GREEN. @__@; And I get that the game is set in a region with lots of islands, but maybe you could tone down the saturation on the grass or trees? Or make them more blue-green? The original Sapphire and Ruby games are a good example of that:
It might also help give the game more of an oceanic feel to it. The start screen has the Mantine and the islands on it, and I was all excited to be playing a sort of beachy tropical game. :D But that vibe disappeared the further into the game I got.
Or even better, add some variety to the flower colors That red is super bold, and it just looks kind of... 1st grade. Maybe they're just placeholders, but I feel like, again, Ruby and Sapphire could lend a hand here:
Also, with the pond/lake textures, where the water meets the shore, it should be rounded. 'Cause then it gives the feeling that it's a natural body of water, and not manmade. Like look at the puddles in the screencap above: they're not perfectly rectangles or squares with 90 degree angles. :B