I wanted to wait until I have a prototype ready, but I saw a few thread requesting for with background on the software, as well as the Pokemon Uranium remake.
This thread is for Pokemon game development using the Godot Engine.
For now, I have created an asset library for the overworld map here: https://github.com/mechPenSketch/grid_movements
It's far from completely for it purpose, but it originally meant just for a player to move in a grid. Plus, we can add on further from here via cloning.
As for the battles, I'm only did the GUI layout. If you like, I can publish it as it is, but to lay low, I can only set it privately, and only three more users can edit it. I need someone with github pro to keep the private repository.
Current status: Working on Battle System.
This thread is for Pokemon game development using the Godot Engine.
For now, I have created an asset library for the overworld map here: https://github.com/mechPenSketch/grid_movements
It's far from completely for it purpose, but it originally meant just for a player to move in a grid. Plus, we can add on further from here via cloning.
As for the battles, I'm only did the GUI layout. If you like, I can publish it as it is, but to lay low, I can only set it privately, and only three more users can edit it. I need someone with github pro to keep the private repository.
Current status: Working on Battle System.
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