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FireRed hack: Pokémon Kanto Complete

10
Posts
1
Years
    • Seen May 3, 2024
    Pokémon: Kanto Complete
    Kanto complete boxart.png

    Base ROM: FireRed BPR 1.0
    Language: English
    Creator: PurpleSpectre


    Intro
    This is the result of a side-project with the goal of remaking and expanding FireRed to make it possible to complete the Pokédex, progress to level 90+, and have access to most game mechanics and items from generation 3 games. A secondary goal of preserving gen 3 gameplay was important, as I wanted physical copies to be able to interact with main-line Pokémon games with minimal issues.

    Changes from FireRed
    • routes have been heavily modified in Kanto for a fresh experience as well as to provide access to all Pokémon on the National Dex
    • all legendary/mythical Pokémon are accessible in the post-game
      • locations detailed in spoiler section
    • town/city areas have minor modification
    • trainers have been added and modified to have a wide range of Pokémon from the National Dex
      • multi-battles, where you fight multiple trainers in succession, have been added
    • gym trainers, gym leaders, rival encounters, and elite four matches are all updated for challenging gameplay
      • elite trainers from other regions added, with their teams evocative of their instances in other games
      • champions can participate in Trainer House matches--randomly match up with an opponent for a competitive doubles battle
    • post-game areas added:
      • Champions Lounge
      • MT Silver
      • Dark Grove is a secret area off Route 1 that has an exorbitant entry fee, so while not technically post-game content access will be blocked for most players until end-game play
    • quality-of-life changes:
      • some tutorial events have been removed to speed early gameplay
      • all inaccessible Pokémon evolutions have been made possible in-game
      • Oak's Starter Sanctuary makes all gen I, II, and III starters available from the beginning of the game
      • Poké Ball exchange and TM marts added, Poké Mart inventories updated with more generally useful items
      • Running Shoes are equipped immediately, indoor running enabled
      • fishing rods are available earlier
      • Move Tutor added
      • HM02 Fly accessible earlier
      • Lava Cookie vendor added
      • shiny encounter rate significantly increased


    • Spoiler: Legendary locations


    • Spoiler: quality-of-life changes

    Vanilla game aspects retained
    • prologue, story arc, and post-game remain intact
    • Pokémon typing, move sets, and leveling/evolutions (except for the cases described in "quality-of-life changes")
    • overworld, menu, and Pokémon sprites (except Feraligatr's rear battle sprite--had to be changed)
    • generation 3 battle mechanics
    • Kanto's general map layout
    • routes and towns on the Sevii Islands
    Possible future updates
    • update Sevii Islands trainers with more challenging teams
    • re-work Sevii Islands routes and towns
    Gameplay images
    collection.png

    Other images

    Physical cartridge made using imablisy's instructions
    IMG_0372.png final_gif.GIF

    Credits/Tools used

    HackMew for eXSE
    LU-HO Poké for Advance Map
    Diegoisawesome for GBA Intro Manager
    Locksmith Army for Intro Text Editor
    Haven for Hex Maniac Advance
    Dabomstew for Universal Pokémon Randomizer
    Kurapika for Gen 3 Tools
    Nintenlord for NUPS

    Files
    download here
     
    Last edited:
    2
    Posts
    66
    Days
    • Seen Apr 26, 2024
    Pokémon: Kanto Complete
    View attachment 154136

    Base ROM: FireRed BPR 1.0
    Language: English
    Creator: PurpleSpectre


    Intro
    This is the result of a side-project with the goal of remaking and expanding FireRed to make it possible to complete the Pokédex, progress to level 90+, and have access to most game mechanics and items from generation 3 games. A secondary goal of preserving gen 3 gameplay was important, as I wanted physical copies to be able to interact with main-line Pokémon games with minimal issues.

    Changes from FireRed
    • routes have been heavily modified in Kanto for a fresh experience as well as to provide access to all Pokémon on the National Dex
    • all legendary/mythical Pokémon are accessible in the post-game
      • locations detailed in spoiler section
    • town/city areas have minor modification
    • trainers have been added and modified to have a wide range of Pokémon from the National Dex
      • multi-battles, where you fight multiple trainers in succession, have been added
    • gym trainers, gym leaders, rival encounters, and elite four matches are all updated for challenging gameplay
      • elite trainers from other regions added, with their teams evocative of their instances in other games
      • champions can participate in Trainer House matches--randomly match up with an opponent for a competitive doubles battle
    • post-game areas added:
      • Champions Lounge
      • MT Silver
      • Dark Grove is a secret area off Route 1 that has an exorbitant entry fee, so while not technically post-game content access will be blocked for most players until end-game play
    • quality-of-life changes:
      • some tutorial events have been removed to speed early gameplay
      • all inaccessible Pokémon evolutions have been made possible in-game
      • Oak's Starter Sanctuary makes all gen I, II, and III starters available from the beginning of the game
      • Poké Ball exchange and TM marts added, Poké Mart inventories updated with more generally useful items
      • Running Shoes are equipped immediately, indoor running enabled
      • fishing rods are available earlier
      • Move Tutor added
      • HM02 Fly accessible earlier
      • Lava Cookie vendor added
      • shiny encounter rate significantly increased


    • Spoiler: Legendary locations


    • Spoiler: quality-of-life changes

    Vanilla game aspects retained
    • prologue, story arc, and post-game remain intact
    • Pokémon typing, move sets, and leveling/evolutions (except for the cases described in "quality-of-life changes")
    • overworld, menu, and Pokémon sprites (except Feraligatr's rear battle sprite--had to be changed)
    • generation 3 battle mechanics
    • Kanto's general map layout
    • routes and towns on the Sevii Islands
    Possible future updates
    • update Sevii Islands trainers with more challenging teams
    • re-work Sevii Islands routes and towns
    Gameplay images
    View attachment 154161

    Other images

    Physical cartridge made using imablisy's instructions
    View attachment 154149 View attachment 154150

    Credits/Tools used

    HackMew for eXSE
    LU-HO Poké for Advance Map
    Diegoisawesome for GBA Intro Manager
    Locksmith Army for Intro Text Editor
    Haven for Hex Maniac Advance
    Dabomstew for Universal Pokémon Randomizer
    Kurapika for Gen 3 Tools
    Nintenlord for NUPS

    Files
    download here
    When playing Kanto Complete I run into a weird trainer by rocket warehouse on the sevii islands with a big question mark for Pokémon and when I beat it I get 1xp and
    The screen goes black and just doesn't do anything.
     
    2
    Posts
    66
    Days
    • Seen Apr 26, 2024
    When playing Kanto Complete I run into a weird trainer by rocket warehouse on the sevii islands with a big question mark for Pokémon and when I beat it I get 1xp and
    The screen goes black and just doesn't do anything.
     
    3
    Posts
    52
    Days
    • Seen Apr 24, 2024
    I'm not able to get the Sky Pillar to show up on Rt 21 for Rayquaza, can anyone help?
     
    10
    Posts
    1
    Years
    • Seen May 3, 2024
    I'm not able to get the Sky Pillar to show up on Rt 21 for Rayquaza, can anyone help?
    The flag for unlocking that is connected to a story-required trainer battle near rocket warehouse that is bugged. I will have it fixed momentarily.
     
    1
    Posts
    11
    Years
    • Seen Apr 27, 2024
    I've noticed that this game glitches when you try to walk towards the rocket grunt in front of the rocket warehouse even if you have both passwords for the door
     
    1
    Posts
    1
    Days
    • Seen May 3, 2024
    Hi groudon is not inside the cave in mt. Silver? Also can't locate dark grove on rt 1? Any help appreciated thanks
     
    Last edited:
    10
    Posts
    1
    Years
    • Seen May 3, 2024
    Hi groudon is not inside the cave in mt. Silver? Also can't locate dark grove on rt 1? Any help appreciated thanks
    Groudon's encounter has been fixed and the download file is updated. Thanks for catching that.

    Spoiler: Dark grove entrance:
     
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