Thanks ^^ At the moment, it still follows the standard Feebas tile routine. I like Feebas' rarity, but if I can find the tile routine I will at least make it a 100% appearance rate on the tiles it is in. I do also plan to add a usable Prism Scale as an alternate evolution method (for those who don't want to beauty train a Feebas). I just haven't though of an appropriate way for the player to acquire it yet.
Ask, and you shall receive :P I started working on de-capping a couple days ago. Pokemon names, move names, item names, Pokedex entries, and most menus are done; I've just gotten started on the dialogue (the most time consuming part), that may take a while to finish.
Also a small progress update, the Devon researcher who reanimates fossils has gotten much better at his job:
The Mirage Tower is also (slightly) more structurally sound. All five fossils will be on the top floor, and you can take two of them before it collapses. The other three will drop into the Desert Underpass.
Edit: I've also added in availability for all 9 starters at various parts of the game. Each generational set can be purchased from totally-not-shady egg dealers in different locations: Hoenn starters in Verdanturf Town, Johto starters in Lilycove City, and Kanto starters at the Battle Frontier. Eggs are sold separately costing $25,000 each, and they can be bought as many times as you want.