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[Other] unLZ issues...

59
Posts
9
Years
    • Seen May 16, 2016
    I'm having a number of issues with this tool... Wondering if someone could help me.


    1. Once I import an image, it doesn't matter WHAT I do, I cannot import another over it. It ALWAYS gives me an error about the compressed size being too big, even if it's the exact same image twice.

    2. When I import an image (I'm attempting to rewrite Brendan's backsprite in Ruby) it glitches like hell and doesn't show up properly, even if it does in unLZ. Do I need it to be in the same cut up format that unLZ originally shows the backsprite in? I'm using the +/- keys in unLZ to make the image look normal, and it takes one extra - after I've imported my image. Obviously the color is wrong, but that's not my first concern here...

    3. I CANNOT change the palette, no matter what I do. Whenever I try to save it, and I move to a different offset and back, it's reverted to normal.


    Help? All I want to do is import Red's backsprite from FR into Ruby...

    :/
     

    destinedjagold

    You can contact me in PC's discord server...
    8,593
    Posts
    16
    Years
    • Seen Dec 23, 2023
    Try again.
    After you are done importing and repointing a new image, close Unlz-GBA, and delete the two newly created files in the folder where your ROM is. Their extensions are .pal and .spr
    And then you can run Unlz-GBA again and you can see the changes that you've made~
     
    59
    Posts
    9
    Years
    • Seen May 16, 2016
    That doesn't stop it going all wacky...

    This doesn't let me change the palette either.
     
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