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GoGoJJTech
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  • I figured. I was doing it through scripting, and it is getting long and inefficient cause of all the checks and whatnot. It 90% works, the problem I have is making the game sense when it is a new day through checking the byte stored in RAM. I got a Bug Catching Contest on Wednesday and Friday. However if I did my contest on Wednesday, save game, resume on Friday, the game will still the contest for that day is over even though it is Friday. In order to distinguish the difference (in order to make the game read the new day), I am trying to see if adding in the day of month byte will work. Or I can assign each day a var in 40XX 0x0, 0x1, 0x2 and so on.

    Or maybe I'll try writing my first ASM routine regarding this. That'll be a great practice for me!
    Hey what's up! Do you know how to make daily events occur once a day? Like a berry tree or Bug Catching Contest?
    AAAH!
    I forgot to save
    And now every time I try to do it again, I can't do it right..
    Can you tell me how you did it?
    I've watched alot of videos and read alot of stuff but I can't do it, so can you tell me how you put tiles into your hack?
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