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GoGoJJTech
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  • She does not exactly treat me with any respect. She is nice sometimes, but she acts so selfish and rats on me about everything. I try to be as nice as possible and selfless towards her, and i get nothing in return. of course i am not perfect, but you get the idea.

    She also makes fun of me a bit for liking anime, manga, and video games.
    I dont exactly get along well with my dad a lot of the time. We disagree a lot.

    I get along with my mom, and we laugh a lot together, but we have nothing in common. But we can still have fun conversations and stuff.

    My sister is a jerk.
    I can't really relate to anyone at all, not even my parents or my sister. A little with my grandfather, but thats it.
    I took breaks to go on my laptop after I got bored. I was never really in many of the conversations anyways, and for much of the time, my grandfather couldn't play chess with me. And no one else knows how to play.
    Its not bad if they are fun and stuff, but the issue is after too long, the family starts arguing and getting emotional and stuff like that.
    Thats fun. I have been hanging a bit with my family as well. I sort of just felt awkward the whole time tho because an aunt and uncle came over whom I have never met and the aunt kept touching me (I'm not a fan of physical touch). It wasnt inappropriate, but more annoying.

    College. I can't wait to leave high school. I still have 2 more years left after this one ends.
    I think its a little more than a Pokemon website haha. I have met many good friends here! :D

    Anyways, Im BadSheep. You can call me John. What attracted me to your page was your signature actually! Im going to consider making a new one, but my current sig has John 3:16 on it. I may switch it to a different verse though or something if I make a new sig.
    Update: It seems to have just been a bad day, as it now works upon retrying. No worries on that note. About the expansion of the cries, I talked with ipatix who believes that it is not run on a song base, rather the game just grabs the said cry's pointer and runs it through a sound channel, more along those lines. I think I am just going to search through ida with that in mind now, so thanks a ton for the pointers you gave me along the way of this process!
    Hi, is there any reason why the part2 video for your sappy tutorial no longer works? I was trying to refresh my memory about inserting soundfonts, and since the pictures on the thread are dead, I tried the vid. It wasn't taken down, it is still there, it just makes my browser freeze on all devices I've tried.. Is it the same for you?
    I'm rly sorry to keep asking you things about this specific subject, but tbh I don't have any luck from anyone else in the chat. I either don't get a response when I ask or they're talking about some other subject :/
    It would be great if you could take a look in IDA when you're available, I understand that you're busy which is why I can wait as long as you want (I have all the time in the world tbh even months). Thanks though, really :P
    After searching in IDA, here is what I found for a cry playing routine:

    ROM:08071F24 @ =============== S U B R O U T I N E =======================================
    ROM:08071F24
    ROM:08071F24
    ROM:08071F24 sub_8071F24: @ CODE XREF: s75_open_picture_box+2Ep
    ROM:08071F24 @ sA1_play_cry+2Cp
    ROM:08071F24
    ROM:08071F24 var_10 = -0x10
    ROM:08071F24
    ROM:08071F24 PUSH {R4,R5,LR}
    ROM:08071F26 SUB SP, SP, #4
    ROM:08071F28 LSLS R0, R0, #0x10
    ROM:08071F2A LSRS R5, R0, #0x10
    ROM:08071F2C LSLS R1, R1, #0x18
    ROM:08071F2E LSRS R4, R1, #0x18
    ROM:08071F30 LDR R0, =prev_quest_mode
    ROM:08071F32 LDRB R0, [R0]
    ROM:08071F34 SUBS R0, #2
    ROM:08071F36 LSLS R0, R0, #0x18
    ROM:08071F38 LSRS R0, R0, #0x18
    ROM:08071F3A CMP R0, #1
    ROM:08071F3C BLS loc_8071F56
    ROM:08071F3E LDR R0, =stru_3007300
    ROM:08071F40 LDR R1, =0xFFFF
    ROM:08071F42 MOVS R2, #0x55 @ 'U'
    ROM:08071F44 BL mplay_81DE0E0
    ROM:08071F48 STR R4, [SP,#0x10+var_10]
    ROM:08071F4A MOVS R0, R5
    ROM:08071F4C MOVS R1, #0
    ROM:08071F4E MOVS R2, #0x78 @ 'x'
    ROM:08071F50 MOVS R3, #0xA
    ROM:08071F52 BL sub_8071F78
    ROM:08071F56
    ROM:08071F56 loc_8071F56: @ CODE XREF: sub_8071F24+18j
    ROM:08071F56 LDR R1, =byte_2037ED0
    ROM:08071F58 MOVS R0, #2
    ROM:08071F5A STRB R0, [R1]
    ROM:08071F5C BL sub_807227C
    ROM:08071F60 ADD SP, SP, #4
    ROM:08071F62 POP {R4,R5}
    ROM:08071F64 POP {R0}
    ROM:08071F66 BX R0
    ROM:08071F66 @ End of function sub_8071F24
    ROM:08071F66

    On line 08071F24 (first line in bold) it says play_cry, which made me think this was it. Does this look like a song playing routine? But there is also line 08071F44 (second line in bold) which says mplay_81DE0E0. Would 81DE0E0 be the song playing routine then? Or is it neither of these? ... I can give you the routine at 81DE0E0 as well if you want to look at it.
    Thanks in advance :)
    How modest :P You're probably one of the best hackers here and while I haven't been around since it's inception, I'm a huge fan of what you're doing with the Platinum Red and Blue hacks.
    Oh. OH. This entire time I thought you meant something else by IDA.. I didn't know it was a program -.-
    Alright I'll start searching using VBA and IDA then. Thanks a ton
    Gotcha... Okay one last thing, what would you suggest using to disassemble the hex? VBA disassembles the RAM, but what would I use for ROM disassembly?
    So you mean I need to find where the routine is being called? And that right before it is called is register 0 where the song number is? :/
    Ok I have a quick question. 2 messages down, you say to look for a "branch" into the song playing routine, and that the song number is in register 0 directly before "branching." I assume it's an assembly term, but what do you mean by it? (Sorry I'm still new to asm and cant find much here on branching..)
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