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  • Hey, I have an idea! For the gold, instead of a "dynamic" feature, how about this:

    #org 0x1225A0
    checkbit1 0x10 '1225A0
    if TRUE 0xB165 '1225A3
    loadfont '1225A7
    2writetext 0xB465 '1225A8
    closetext '1225AB
    setbit1 0x10 '1225AC
    loadmovesprites '1225AF
    end '1225B0

    #org 0x1225B1
    loadmovesprites '1225B1
    end '1225B2

    #org 0x1225B4
    = [PLAYER]: Ahh, it\nfeels good to be\poutside again.\pI can't wait to\nget my Pokémon!

    You see the comments? How about you add a feature that auto-adds the 'XXXXXX(offset) to the end of a line? And let's say we have:

    faceplayer '1225A0
    checkbit1 0x10 '1225A1

    The next line will auto-have '1225A4, since checkbit1 is 3 bytes including command name;
    ... '1225A4
    Do you see where I'm going? :p

    P.S. This doesn't include msgboxs, unless you're up for the challenge? hehe ^_^
    Hey dude! How's it going?

    Just dropping you a line to ask if you would like to join my new group, "The Rather Classy British Group"? I noticed your location was Hertfordshire, I'm a Northamptonshire guy myself, so come on over!

    Regards,

    Ragurāji-san (formally swampert22)
    Ive tried
    The script is somewhere else.
    I've change maps and tried finding it with advance map without luck.
    No one really knows how to do it.
    I'm just going to find a way to make it a part of the story for my hack.
    Thank you for your time.
    Sorry to bother you again.

    Do you happen to know how to edit the little earthqauke from the truck in pokemon ruby.
    I was hoping there was an offset I could edit or something.
    Thanks for even reading this.
    Listen man, I'm sorry about what mike's doing :/ I just wanna say, please don't get a bad opinion of PokeSpam from him.
    I just made a perfect script with your script Editor!

    But it is kind of hard, because I have to count each command, with different bytes, then add them to the starting offset for messages/applymovement, etc. Hence the reason, I messed that script up.
    You could use "$" for dynamic offsets, if you wish. But if you don't, then I'll be fine living with static.

    P.S. It's REALLY hard making a 100-line script with mostly text and movements, etc. XD| Good Luck
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