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Hey, I'm hacking Emerald 650, and I'm making small maps with Secret Base tiles that serve as ways to get to a transportation hub. However, every time I step into a room with those tiles, the player's sprite palette glitches up (hair turns dark blue). Is there any way to fix that?
#freespace 0xFF
#dynamic 0x2C8FAB
#org @start
lock
msgbox @travel 0x5
compare 0x800D 0x1
if 0x1 goto @warp
msgbox @notravel 0x6
release
end
#org @warp
warp 0x24 0x0 0xFF 0x07 0x07
waitstate
release
end
#org @travel
= Welcome to the Fast Travel\nNetwork!\pWould you like to go to the\nCentral...
Hey all, I've been working on an Emerald hack as of late using the 650 base, and recently got into scripting. Of course, I was super excited about that, so I made a bunch of scripts with XSE, thinking that it would use FF space instead of 00 space. Because after all, I searched for tons of bytes...
You're welcome! And yeah, this was a nightmare to Nuzlocke. It felt as if I needed a level advantage to not instantly be at death HP all the time. And stuff like Giovanni's Scolipede at Silph with Earthquake, Swords Dance, and Speed Boost was a pain to deal with and ended up killing off one of...
Finished a Nuzlocke of this game. This was probably the worst run I've done in a while (4 deaths rather than the usual 0-3), but it was a pretty fun challenge to do. Definitely very hard to Nuzlocke, with the later gyms having unforgiving movesets that hurt me even when I was 10 levels over each...
Whew! I just finished a Nuzlocke of this game, and it's been quite a ride. The hack is overall really solid, so kudos on that. There is a bit of nitpicking/feedback I'm going to give, though.
Alright, first off, please do not make Axews available that early on in the game. Having large...
Hello! I'm enjoying your ROM base. Thanks for sharing it with us!
I noticed a problem, though. When I fought Brock, he only had one Pokemon. I opened up the ROM in Trainer Editor and found that Brock had a Geodude and a level 0 "?????????". This doesn't seem to be the case for other leaders...
I think what he's trying to say is not that the game is bad but that some things feel out of place and should be changed
and the current alpha still kind of feels like vanilla FR to him with some minor tweaks, which is not what was promised in the first post (though that's kinda to be expected...
um ok
Rhydons at level 16
legality issues much?
I mean there are plenty of things you could do to increase difficulty instead of giving illegal Pokemon to trainers
legendary's BST is 600 instead of 680 making them more akin to Dragonite and other psuedo-legendaries or legendary trios than they are to their original counterparts