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Normal map BGM works perfectly, but anything in PBS/metadata keeps throwing me a "file not found" error from fmod.
I tried adding the entry to the file in the fmod table, still nothing.
Current file I'm trying to test is an .ogg named "Wild Pokémon" (with the 'é'). In both metadata and fmod...
Installed the script, no problems so far. I've actually wanted to have something like the 8-directional script in Essentials since I started my little project, so thanks :D
Could you perhaps upload an example for character sheet layouts?
List of people who have made B/W Tile/sets
http://gigatom.deviantart.com/gallery/
http://ultimospriter.deviantart.com/gallery/
http://boomxbig.deviantart.com/gallery/
http://tyranitardark.deviantart.com/gallery/ <<<he also has a few HGSS style B/W Pokémon overworlds...
Try looking in his deviant Gallery, otherwise I have no idea where they went (I remember uploading some of his old DP tilesets here...not sure where that link went though)
Edit: Oops, forgot a link. http://kymotonian.deviantart.com/gallery/
On-topic: Nice job on the Whirlpool and Rock Climb scripts :O, seen nothing but greatness when it comes to the scripts you've made ^_^
Off-topic: LOL at the MapleStory Private Servers on your Desktop xD
Does anyone know where I can find the cutscene graphics for the storm from the intro of Mystery Dungeon Time/Darkness? I would prefer all frames from it. The storm in question is in this video http://www.youtube.com/watch?v=atYa3C6DBHY&feature=player_detailpage#t=170s
I guess I'll enter the map for the first "Village" in my game, Madera Village (a few of you who have deviant accounts might have already seen some of my maps)
(List of credits just for the sake of it: Gigatom, Alucus, Dewitty, zetavares852, Kymotonian [all from deviantArt])
Does anyone actually have a video example of this in the actual B/W games? Before I decide to use it, I would actually like to know what it looks like.